What's wrong with DK's having mobility?

#1 - Aug. 1, 2016, 5:02 p.m.
Blizzard Post
Really scratching my head at the recent talks of removing Deaths Advance. They will buff Wraith Walk, but that's a damn long CD compared to monk's roll or warriors charge. My question is why. DK's have been complaining about their severe lack of mobility for a LONG time and just when it looks like we get a nice passive to aid with this it gets removed.

I really do NOT wanna spec into Lingering Apparition just to be competitive on high movement fights.
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#12 - Aug. 3, 2016, 1:53 a.m.
Blizzard Post
Death Knights are meant to have lower mobility than other melee classes, but feel very strong once they’re in range. That said, we agree that they need a little help with their on-demand movement options. In an upcoming hotfix, we’ll be lowering the cooldown of Wraith Walk to 45 seconds, so you can close those gaps more regularly.

This change will give Unholy a bit too much mobility, thanks to the passive 15% movement speed increase from Death’s Advance. Unholy’s already been a little stronger than intended, so to make up for the Wraith Walk buff, we’ll be removing Death’s Advance. The end result of these changes is that all Death Knights will have higher on-demand mobility, and Unholy will have lower passive mobility.

We’ll be applying these changes via hotfix very soon.