#1 - July 29, 2013, 3:03 p.m.
We understand that there are some players that will miss the customization and comradeship that came with arena teams. We're looking into ways in which we will be able to retain these particular feelings in arena after these changes occur, but at this time we don't have anything to share in this regard.30/07/2013 14:17Posted by ThyrazYeah, i miss the teamnames but the patch is still going to be really good.
I wonder how the ladders will look now. Players with highest ratings etc? I hope they thought this through thoroughly.The ladders will show individual players and their rankings will be based off of their personal rating. End of season rewards will still be awarded in the same manner as they are now, to the top "X"% of competitors, the percentage of course being different depending on the reward.
Well, while you may play with a few specific players and you consider yourselves a team, you're not actually in a set team. This means that your teammate wouldn't receive the title because he is playing with you. The reason for this is as there are no teams in 5.4, you could also simply feed the title to anyone else that you wanted who was just under the cut-off if the system worked as you said.30/07/2013 16:33Posted by EasydragonSo it's all 100% individual? If I play with a team to 2600 and one of my teammates ends on 2560 and cutoff is 2570 he wont get a reward?
I feel that I need to clarify on my last post as there was some misunderstanding of what I meant. I was not promoting win trading, nor was I saying that you will be able to feed your end of season rewards to others. I wanted to point out that if the system worked as Easydragon questioned, then you could feed your rewards to others if they were just under the cut-off because there are no set teams. Don't worry as you won't be able to feed the title to others by playing with them, the rewards are based off of your own personal ratings alone.31/07/2013 00:37Posted by OgssonDon't encourage wintrading...
No, it's still a team challenge to attain rating as you will be playing as a team to defeat your opponents. The only difference is that the rewards will be granted at a personal level, rather than a team one.31/07/2013 08:28Posted by OgssonSo this IS a 110% individual challenge and not a team challenge?
If you’re afraid to play rated games with your friends because you don't want to lose matches or rating, then I'm afraid that there is not a lot that can be done to help you with that. The possible losses caused by playing with lesser skilled friends is the same as now though, if you leave your current team to play with some friends and you end up losing, your MMR will drop, which is the key number that matters and influences the way your personal and team ratings change.31/07/2013 08:28Posted by OgssonWith this system, and how the wow community is nowadays, why would I even want to play with my friends I might lose with?
how do YOU think that community will act towards a person who got twice as much losses than wins in arenaIt won't be much different to how it is now for finding partners. If you’re a 1500 player, then generally you're going to greatly struggle finding a 2400+ team that is likely to take you on. Same goes for in 5.4, with a personal rating of 1500 and low win rate you're going to be looking for people with similar ratings or stats. If you're aiming to get partners above your personal level, it won't be easy, finding partners that are around your level and improving yourself with them is the best way to get teammates.
Just going to address this concern here; for those that queue with people who have a low ratings to fight weaker opponents, the players with higher ratings won't get much, if anything, out of those matches. This is because their own personal ratings are above their teams and opponents average.31/07/2013 09:25Posted by EasydragonBut people still fear that the arena ladders will look more like the RBG ladder after 5.4.
I think everyone is worried about that..
The problem with such a system is that you could lock your ratings and then intentionally go up against an opponent to lose and feed them with no risk to your own ratings. That's not really a system that we want to bring in as it would be damaging for the ladders.31/07/2013 11:46Posted by ThrashinWhy don't you create a system that enables you to lock your personal rating, you won't gain or lose any rating for as long as you have this option up. The matches would be given acording to your current rating, it would create a "phantom" rating depending on your win/losses while that option is on so that matches would still be delivered and matched balanced on the teams overall PR.