#1 - May 21, 2013, 1:54 p.m.
Currently, in an Elemental vs. Mechanical matchup, Elementals gain both an attack bonus versus Mechanicals as well as a defensive bonus against Mechanical abilities. In order to help even the playing field a bit, we were mulling over some potential changes to damage types, and the families they would be weak against.
Here are some initial ideas that are being kicked around:
- Mechanical abilities would deal less damage versus Critter (instead of Elemental)
- Elemental abilities would deal less damage versus Dragonkin (instead of Critter)
- Flying abilities would deal less damage versus Elemental (instead of Dragonkin)
And here is a second set of ideas we’re considering:
- Undead abilities would deal less damage versus Elemental (instead of Aquatic)
- Mechanical abilities would deal less damage versus Aquatic (instead of Elemental)
Your thoughts on these potential changes would be really helpful, so please take a moment to reply below and let us know what you think.