Upcoming changes 3.1

#0 - Feb. 24, 2009, 7:53 a.m.
Blizzard Post
since i didnt see any post about this yet, these are the patch notes for hunter changes in 3.1 taken from Mmo-champion.com

Hunter (Skills List / Talent + Glyph Calc.)

* Frost Trap: If the target who triggers Frost Trap is immune to its effect, the Frost Trap area effect will no longer be triggered.

Beast Mastery

* Improved Aspect of the Hawk now has a new spell effect.
* Improved Wing Clip: This talent has been removed.


* Piercing Shots re-designed: Your critical Aimed, Steady and Chimera Shots cause the target to bleed for 10/20/30% of the damage dealt over 8 sec.
* Ranged Weapon Specialization: Points reduced from 5 to 3, 1/3/5%.
* Wild Quiver: Chance increased to 4/8/12%, up from 4/7/10%. Damage increased from 50% of an auto shot, to 80%.


* Hunting Party: This talent has been reduced to 3-points, and now increases your total Agility by an additional 1/2/3%.
* Lock and Load re-designed: You now have a 33/66/100% chance when you trap a target with Freezing Trap, Freezing Arrow or Frost Trap and a 2/4/6% chance when you deal periodic damage with your Immolation Trap or Black Arrow to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo. This now has a new spell effect and sound.
* New Talent: Trap Launcher: When activated, your next Trap will be launched instantly at the enemy target. 1 minute cooldown.
* T.N.T. re-designed: Increases the damage done by your Explosive Shot, Explosive Trap and Immolation Trap by 2/4/6%, and gives your Explosive Shot a 33/66/100% chance to refresh the duration of your Immolation Trap effect on the target.
* Trap Mastery: This talent has been moved up to tier-2, up from tier-9.
* Wyvern Sting duration increased from 12 sec to 30 sec. PvP duration reduced from 10 sec to 6 sec.


* Roar of Sacrifice can be used on the hunter only.
* Stampede (rhino) only affects 1 target, but adds a 25% bleed damage debuff (that does not stack with Mangle etc.) in addition to its knockback.

Update: some undocumented changes
Beast Mastery

* *New Skill* Call Stabled Pet - A pet of your choice busts out of its stable and joins you no matter where you are, replacing your current pet. Cannot be used in combat. Instant. 30 min cooldown. Requires Level 80.


* Kill Shot no longer has a minimum range. It can now be used in melee range.


* Disengage cooldown increased to 30 secs. (Previously was 25 secs)

* *New Talent* Black Arrow (Tier 9) - Fires a Black Arrow at the target, increasing all damage done by you to the target by 6% and dealing [ 10% of RAP + 785 ] Shadow damage over 15 sec. Costs 6% base mana. 5-35 yard range. Instant Cast. 30 sec cooldown.
* Sniper Training (Tier 9) has been changed to increase the critical strike chance of your Kill Shot ability by 5/10/15%, and while standing still for 6 sec., you gain Sniper Training increasing the damage done by your Steady Shot, Aimed Shot, Black Arrow and Explosive Shot by 2/4/6% Lasts 15 sec. (Previously increased damage and critical strike chance based on your range to the target)

* Improved Wing Clip has been removed from the game.
#98 - Feb. 25, 2009, 2:10 p.m.
Blizzard Post
Q u o t e:
...Someone say that the new coming Black arrow skill will share the same cooldown with traps...

Black Arrow is indeed on the same cooldown timer as traps. We designed Black Arrow to be a hunter's ability to proc things normally caused by traps (like LnL) in PvE situations where using a trap is either a pain or the target is immune.