Ulduar - How Tough?

#0 - Feb. 6, 2009, 6:36 a.m.
Blizzard Post
Intro
Im looking back on the past in Vanilla WoW with tears in my eyes. Where you had 40 people, where 50% of them couldnt speak english very good, a RL that was abusing power and yelled till he couldnt talk anymore. Boss encounters that was many and extremly tough, tho today a 40man raid with lvl 60s would probably have it alot easier. Unfortunately that would never happen again, as even the people thats called noobs today (with a few totally newbies we dont talk about), have abit of skillz and know whats going on and the RLs and Loot dealers is as fair as they can get and explain fights better than before:) I am not sure if this is all only cause I have change guilds or cause thats just how the overall ethics have become but anyway im sure my experience is a tiny mirror of the truth too.
Tho I still hear the phrase of "no instance will never be as tough as Sunwell again" echoing in my head, as we speak. I personally never got all through Sunwell, I killed to Felmyst but that was more the fact that you needed gear for instances before and allmost had to clear all 5 instances before in order to get there and do something interesting.

Konklusion
Though the fact is that Blizzard have changed how WoW works today, and allmost wiped Vanilla from the game totally. Which I dont think is right:(. The way you release new content have changed immensively and there dosnt seem to be the major different on being the best guild in the world, like Nihilum/SK Gaming (or what it is called now) and all the other hardcore guilds out there. The same content is cleared only like 1 month after them, if you have just alittle skill. And then when that happens that all content is cleared all the happy PvE guilds is left at the same place in wow, with nothing to do, except clearing the same and the same. Before you had a goal with it, cause you needed it to get longer and clear more, merely because of the fact that Blizzard released so much PvE content with TBC that you had years infront of you. This new "way" you release first Naxx (which is just a restat and reepic of an old instance) and now Ulduar.


Question
So my biggest question is how tough are you going to make Ulduar? Will it be so easy so you get millions of people to leave the game for month, cause all content is cleared, before you release new content? Or are you going to make so much content that you can keep us bussy for long?. And will it be, like it is now, just walk through with major dps? Or will it actually be a challenge to kill the different mobs at the right time etc etc?. Will you have problems with bosses that piss you off for a month? Instead of wiping on him 3 times and then clearing?

What answer do I hope for?
As you can probably read on my enthuiasm I really really hope for more challenge! And that you again will see a different on the best guild and the not so good guilds on the server! So the thrilling idea of bragging about being better (Epeen) can be reinvented, instead of old incredible players now go under the name "THE nab" or something like that:) (not meself inclusive ofc:p)

What answer do I accept?
Anyway im waiting a bluenote with anxiety, I have tried to read about it, everywhere, but I cant seem to find anything about the toughness lvl! Only alittle about what the content and idea of it is. I know you'll probably have something you cant explain yet, but I dont hope the note "we cant talk about that now" will come up, cause im sure you cant get fired from writing what you are supposed to say, without revealing anything that you arent alloud to say. If all is not alloud to be said yet a simple "yes it would be tougher" or "no it wont be alot tougher" is enough, tho I hope for more, and those answer wont reveal anything we cant know yet, anyway:)
#19 - Feb. 6, 2009, 10:31 a.m.
Blizzard Post
The difficulty of Ulduar has to be experienced to understand. It's definitely a step up.
Q u o t e:
I know you'll probably have something you cant explain yet, but I dont hope the note "we cant talk about that now" will come up, cause im sure you cant get fired from writing what you are supposed to say, without revealing anything that you arent alloud to say.
Err... we can release details we are allowed to release, and for the things we can't talk about, we can't talk about ;-)

It will be harder. How much? 64.
#22 - Feb. 6, 2009, 10:34 a.m.
Blizzard Post
Q u o t e:
Fix'ed it for ya.
Contrary to popular belief, Ulduar will probably not be the meaning of life. Though of course linked to the Titans, it is thus somehow related to the meaning of life on Azeroth. ;-)