#0 - Oct. 18, 2006, 4:21 p.m.
Blizzard Post
Community:

1. One of the top concerns that people have is the global cooldown that is tied to Spell Steal. Many mages are very concerned with this (though others from other classes pointed out they have similar management issues.

2. Will the new talent whereby all spell criticals increase by 50% (2 talent points) will stack with ignite and ice shards?

3. Will this stack with ice shards? How does this work with Ice lance? With this talent, Arcane power, and ice shards, are my Ice Lance's doing 580% damage on crits?

4. Does this mean the developers are happy with frost and fire?

5. I'd like to suggest the following change to Prismatic Cloak Prismatic Cloak:
Rank: X/2.
Requires 25 points in Arcane Talents.
Reduces all damage taken by 2%/4% and the chance your (arcane/all) Magic effects will be dispelled by an additional 15%/30% (if arcane only) 10%/20% (if all).

Netherea:

1. This is consistent with other spells. Spells that don't have a global cooldown are ones that change the dynamics of your next spell. Examples are Presence of Mind and Combustion.

2. Yes. 225% Frostbolt crits and Ignite based off 175% Fireball crits.

3. Base damage (Arcane Power adjustments, Ice Lance damage vs. frozen targets etc...) applies before the 225% crit damage bonus (assuming Spell Power + Ice Shards).

4. There are always issues, varying in priority. We'll let these changes ride and keep play testing and reading feedback on all trees.

5. Maybe on adding dispel resistance, but I don't like adding it to this particular talent.