#0 - Oct. 17, 2006, 10:20 a.m.
Blizzard Post
We’ve made some additional changes to the talent calculators today. In addition to changing many of the icons, we’ve also made the following changes:

Warrior
    Spells
  • (NEW) Stance Mastery - “You retain up to 10 of your rage points when you change stances.”
    Arms
  • Blood Frenzy is actually still a debuff on the target that now adds 2%/4% to melee damage done to the target (the current tooltip in the talent calculator makes it sound like it only increses your damage).
  • (NEW) Improved Mortal Strike - "Reduces the cooldown of your Mortal Strike ability by 0.2/0.4/0.6/0.8/1 sec and increases the damage it causes by 1/2/3/4/5%."
  • Second Wind - Reduced to 2 ranks, now "Whenever you are struck by a Stun or Immobilize effect you will generate 10/20 rage and 5/10% of your total health over 10 sec."
  • Endless Rage now increases rage generated when you deal damage by 25% (but does not increase rage generated by taking damage).
    Fury
  • Rampage - Rank 1 (30 AP), Rank 2 (40 AP), Rank 3 (50 AP).
  • Improved Berserker Stance - Now 5 ranks for 2/4/6/8/10% bonus.
  • Improved Pummel - Removed.
  • Improved Whirlwind - Now "Reduces the cooldown of your Whirlwind ability by 1/2 sec."
    Protection
  • Improved Bloodrage - Moved up one tier and generates 3/6 rage.
  • Improved Shield Block - Reduced to 1 rank, duration bonus increased from .5 sec to 1 sec.
  • Tactical Mastery - Reduced to 3 ranks. Now "You retain up to an additional 5/10/15 of your rage points when you change stances." Also see the new trainer bought spell “Stance Mastery” which gives you 10 rage retention when switching stances.
  • Last Stand - Cooldown reduced to 8 minutes, from 10.

Rogue
    Combat
  • Blade Twisting - Moved up two tiers to one column left of Weapon Expertise. Reduced to 2 ranks for 10/20% chance to proc the daze effect.
  • (NEW) Combat Potency - Where Blade Twisting was. 5 ranks that "Gives your successful off-hand melee attacks a 20% chance to generate 3/6/9/12/15 Energy."
Just a small bit of extra information, Combat Potency will work with Shiv as well.

Druid
    Restoration
  • Tree of Life - Now slows by 20%, changed from 50%.

Paladin
    Holy
  • Lasting Judgement - Replaced with "Sanctified Light", which "Increases the critical strike chance of your Holy Light spell by 2/4/6%."
  • Holy Shock - Cooldown reduced to 15 seconds.
    Retribution
  • Empowered Judgement - Renamed "Sanctified Judgement".

Shaman
    Enhancement
  • Stormstrike - Cooldown reduced to 10 seconds. Mana cost reduced to 277 (at level 70).

Mage
    Arcane
  • Empowered Arcane Missiles - Mana cost increase is now 2/4/6%, changed from 3/6/10%.
  • Prismatic Cloak - Moved up a tier to the left of Arcane Instability and reduced to 2 ranks for 2/4%.
  • (NEW) Spell Power - Where Prismatic Cloak was. "Increases critical strike damage bonus of all spells by 25/50%."
  • Slow - Changed to "Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time."
  • Invisibility will work like an aggro wipe after the 8 seconds of cast time and take you out of combat. If you can manage to get the spell off, there should be no reason for you not to be able to get a chance to eat and drink.

Hunter
    Survival
  • Hawk Eye - Moved to first tier, where Deflection was.
  • Deflection - Moved to second tier, where Savage Strikes was.
  • Savage Strikes - Moved to first tier, to the right of where Hawk Eye was moved to.

Check back soon for further updates.

http://www.wow-europe.com/en/burningcrusade/townhall/talents-and-spells.html

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