A few changes i feel needed.

#0 - Aug. 17, 2007, 11:56 a.m.
Blizzard Post
Warriors:

Second Wind can only be triggered ever ten seconds.

Intercept stun and Charge Stun becomes an incapacitating effect rather than a stun, and doesn't silence you like Feral Charge.

Mace Spec no longer stuns but rather generates an even bigger bunch of rage.

Enrage to be moved to a 25/20 point talent.

Absorbed Damage generates enrage.

Mortal Strike cuts 50% off shadow and drain life healing.

Warlocks:

Deathcoil puts Healthstone on a 1minute cooldown.

Healthstone puts Deathcoil on a 1 minute cooldown.

Drain Life has a 5 second cooldown.


Thoughts? this isn't a "nerf post" it's rather a way to balance the things i as a rogue/mage/druid find too powerful :)

and please dont hesitate to QQ me more or tell me to l2p.
#29 - Aug. 17, 2007, 1:39 p.m.
Blizzard Post
You are entitled to your opinions. You're even allowed to voice them here..
..but if you don't provide reasoning and allow for discussion, then you open the door to trolls and flamers.