#0 - Oct. 7, 2006, 12:05 p.m.
Stoneskin: excluding panther boss; one boss doesn't count as being useful
Healing stream
Sentry: infamous
Windwall
Stoneclaw: designing a totem to take the aggro of an add while ur grinding is totally pointless in that there is a very limited range of situations you can use this in
Flametongue: kinda weird that no-one uses this... oh wait, it's not weird, it sucks
Magma: costs too much mana, draws aggro, so you spend 700 mana for 50 dmg per mob :P
Searing: just not worth it for the dmg output
This last one is a bit controversial, but it's bugged (sorta) cuz it doesn't remove fear fast enough. People usually run out of range before the pulse, which makes this totem useless too.
Tremor
So what do you think? Shall these totems be scrapped, or buffed? Are they useful in any way, shape or form? Or just a complete waste of game designer's time?
