Feedback: Monk

#1 - Sept. 8, 2023, 4:21 p.m.
Blizzard Post

Use this thread to combine the feedback on monk related topics…

Hello my name is Kholer, I am a veteran of the Peak of the serenity discord and also currently maintain the apl for the sims on raidbots for windwalker monks.

Following up I will post my Tldnr feedback on the windwalker tierset you can find in the original thread “class sets in guardians of the dream”. Don’t be scared to write your feedback regarding monks and as always keep it concise and be nice:)

2pc: 5% chance to get a spinning crane kick proc that in return buffs a blackout kick by 100% (currently bugged and not consuming). Results in roughly 1proc per minute.
4pc: Consuming the proc reduces the cooldown of rising sun kick, fists of fury, strike of the windlord and whirling dragon punch by 1 second

The general idea of the tierset is very interesting, however its execution is very flawed at the moment. Spinning crane kick in st does no damage and we are near gcd capped in st already. Use a different trigger for this bonus, perhaps rising sun kick.

The 4 piece idea is nice, though cooldown reduction on whirling dragon punch is a joke since with current tuning we never get to cast it.

As a sidenote, this tierset is probably the weakest tierset u have ever designed. Due to it almost never proccing, the cooldown reduction is set way too low. We are currently expecting a damage bonus of 1% in total for 2 and 4p. To increase its value u need to buff the cooldown reduction and make the 2piece proc way more valuable (and proc more often). This could be achieved in a variety of ways and I will be interested to see with what solutions you come up in the future.

As always: Monk is love. Monk is life


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Community Manager
#18 - Sept. 22, 2023, 8:31 p.m.
Blizzard Post

Hello Mistweavers!

We have a few updates planned for Guardians of the Dream and we’d like to share some of our thoughts here.

Defensiveness and Healing Elixir Updates

Mistweaver is squishier than we would like, particularly for a primarily melee-based healer, and its defensive toolkit is based mainly around active spell use. We don’t feel it’s appropriate to ask Mistweavers to actively manage nearly every part of their defensive kit to play at the highest level, so we want to explore passivity for Healing Elixir.

We also agree there is room for improvement with the current updated passive design and players can expect updates in upcoming PTR builds that are intended to provide value while the low health effect is not needed.

This passive update also gives us room to make modifications without straining key binding space to a certain personal defensive element of Mistweaver’s toolkit that is currently out of use – namely Expel Harm.

Expel Harm

Several changes to Expel Harm have been made to increase its viability for Mistweaver and fully integrate it into the kit. This isn’t an off-global option like Healing Elixir was, so it can instead be much more impactful while reducing the total APM required to play Mistweaver optimally in tense moments. This is a bit of a trade off, but we’re hoping the overall feel is like Healing Elixir but punchier. Additionally, the Soothing Mist functionality for Expel Harm will be removed to avoid having to tune around healing allies.

We also think this may help the class talent tree feel more satisfying to path through, as Expel Harm talents will be more of an enticing option. Hopefully these updates in totality will help Mistweaver defensively while making it more satisfying and approachable.

Guardians of the Dream Tier Set

We’re aware of several functionality issues including some healing spells not being counted towards its accumulation. All healing (aside from other accumulators such as Chi Harmony itself and Lesson of Anger) is intended to contribute to the final healing. We’re looking to address this in future PTR builds.

Thank you and we look forward to your continued feedback!

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Community Manager
#27 - Sept. 27, 2023, 10:18 p.m.
Blizzard Post

With the PTR build that went live moments ago:

  • MONK
    • Mistweaver
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Fixed an issue that caused some healing spells to not properly contribute to Chi Harmony.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Fixed an issue that caused some healing spells to double dip contribution to Chi Harmony.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Now accumulates up to 15% of healing done (was 20%).
      • Healing Elixir now additionally heals if excess healing elixirs are generated.
      • Healing Elixir now restores 20% of maximum health (was 15%).
      • Healing Elixir now automatically triggers at 40% health (was 35%).
      • Expel Harm now costs 1.4% base mana (was 3%).
      • Expel Harm healing increased by 550%.
      • Expel Harm now deals damage equal to 25% of the amount healed (was 10%).
      • Expel Harm’s damage range increased to 20 yards (was 8 yards).
      • Strength of Spirit now increases the healing of Expel Harm by up to 30% (was 100%).
      • Profound Rebuttal now increases the critical healing of Expel Harm by 15% (was 50%).
      • Expel Harm can no longer be cast on allies during Soothing Mist.
      • Unison now duplicates 75% of Soothing Mist healing done (was 100%).
      • Enveloping Breath healing decreased by 20%.
      • Invigorating Mist’s healing visual is now only visible to the caster.
      • Rising Sun Kick damage increased by 20%. Does not apply in PvP combat.
      • Calming Presence now reduces damage taken by 6% (was 3%). Does not apply in PvP combat.
    • Windwalker
      • Developers’ note: We heard community feedback that the additional Spinning Crane Kicks granted by Windfoot were difficult to fit into the rotation and Blackout Reinforcement alone was not an impactful enough payoff. Windfoot has been removed and the set will now directly grant Blackout Reinforcement. Additionally, free Spinning Crane Kicks should now more reliably and consistently grant Blackout Reinforcement. As always, we will continue to monitor feedback around this bonus and appreciate the testing the community has put forth.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus has been redesigned: Free Spinning Crane Kicks grant Blackout Reinforcement, increasing the damage of your next Blackout Kick by 150%. Melee abilities have a chance to grant Blackout Reinforcement.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus has been redesigned: Blackout Reinforcement empowered Blackout Kicks reduce the cooldown of Fists of Fury, Rising Sun Kick, Strike of the Windlord, and Whirling Dragon Punch by 3 seconds.
      • Spinning Crane Kicks cast during Serenity now correctly grant Blackout Reinforcement.
      • Blackout Reinforcement is correctly removed at the start of Mythic+ dungeons and raid encounters.
      • Blackout Reinforcement can no longer be canceled. Usage of Cancelaura macros on Dance of Chi-Ji without casting a Spinning Crane Kick will no longer grant Blackout Reinforcement.