In addition to other hotfixes that we’ll note in the hotfixes update later today, we want to highlight three Sanctum of Domination fixes that we’re currently working on and intend to implement with the weekly reset in each region.
Sanctum of Domination
- The damage associated with spike waves now more consistently matches their visual effect.
Guardian of the First Ones
- The Physical damage portion of Obliterate is now correctly increased by Obliterate’s vulnerability effect, and Obliterate’s vulnerability effect has been increased to 5000% on Heroic and Mythic difficulties.
- Soul Shards will no longer despawn if the target of Soul Fracture dies prematurely.
Again, we intend the above changes to go live with the weekly reset in each region.