Kalgan responds to Ret. Paladin concerns

#0 - April 19, 2007, 7:43 p.m.
Blizzard Post
Kalgan, Lead Developer of World of Warcraft, has posted the following information on the US forums:

Q u o t e:

CHECK OUT THE SUGGESTION FORUMS VERSION:
http://forums.worldofwarcraft.com/thread.html?topicId=94202689&sid=1

First thread:
http://forums.worldofwarcraft.com/thread.html?topicId=89380343&sid=1

Second thread:
http://forums.worldofwarcraft.com/thread.html?topicId=89401661&sid=1

Third thread:
http://forums.worldofwarcraft.com/thread.html?topicId=93031094&sid=1

Fourth thread:
http://forums.worldofwarcraft.com/thread.html?topicId=93959505&sid=1

Fifth thread:
http://forums.worldofwarcraft.com/thread.html?topicId=94202687&sid=1

First, thank you for the suggestions. There are a lot of valid points made in the threads.

However, while I don't disagree that there aren't many highly rated ret pallies, it's worth pointing out that there also aren't many highly rated prot warriors, destro locks, balance druids, survival hunters, enhancement shamans, etc.

While trying to get each spec to be arena viable in the different formats is a noble goal, the reality is that it isn't an immediate goal for every spec to be optimized for every aspect of the game (arenas, battlegrounds, solo-ing, raiding, heroics, etc).

In the case of arenas, it seems to me that getting each class reasonably represented in highly rated teams is a more important goal, and unfortunately the paladin class happens to be somewhat grossly over-represented in this regard.


Q u o t e:

Then what is our pvp damage spec or are we never suposed to damage in pvp?

If you want to do damage in pvp as a paladin, then I'd say that ret is your spec. It just so happens that it's outshined by the reality that holy paladins are much more likely to help your team win.


Q u o t e:

are you suggesting our holy nerfs are a direct result of arena superiority? If so, I'm kind of disturbed.

The primary reasons to change this talent were for pve encounters and itemization (since it placed an excessive emphasis on spell crit... favoring spell crit is fine, but the power of that talent pushed the value of spell crit beyond mere "favoring").

The arena affect is secondary, although still a positive change. Of course, I say this from an overall balance perspective (obviously I don't expect holy paladins to view that change as "omg positive change for me!", but that's the nature of it).


Q u o t e:

You gave us too much spell crit on our gear. Why not take that away instead of changing a core talent?

So, solve the symptom instead of the problem? No thanks.


Q u o t e:

I understand the illum nerf, but where did the 50% come from? It seems like a larger cut than needed!

Now that's a valid point. We're certainly keeping an eye on the 50% number.


Q u o t e:

Kalgan, what exactly is the purpose of the retribution tree? What is the advantage of choosing ret over holy or protection?

It's an effective solo'ing/questing/"grinding" tree. It's also an effective tree for damage in pvp, although most of our pvp is group oriented and your groupmates will generally prefer that you play a support role since their classes can often supply the needed dps but aren't able to supply the support a paladin is capable of.

It's also quite possible to get groups for 5-person instances as a ret pally, provided you aren't the type that will rule out healing in an emergency or for certain encounters provided it would help more at that moment.


Q u o t e:

What answers do you need? The spec is worthless. Raid leaders won't take us, Kalgan has admitted it's useless in group PVP, and anyone with a spec of knowledge knows you need to outgear anyone to kill them. It's dead. Respec, reroll or quit.

Actually, ret pallies can do some surprisingly strong raid dps if they're in a good melee group dps composition. Encouraging raid leaders to do this is the reason for this change:

- "Sanctity Aura" now increases all damage caused by affected targets by 1/2% and no longer increases healing done to affected targets.


Click on the link below if you wish to read the entire thread where this was posted:
http://forums.worldofwarcraft.com/thread.html?topicId=96961585&sid=1&pageNo=1
#172 - April 20, 2007, 1:52 p.m.
Blizzard Post
Updated the original post with the latest replies from Kalgan.
#189 - April 20, 2007, 3:02 p.m.
Blizzard Post
Q u o t e:
Odds are slim that Kalgan would bother to read this thread to see what actual players think.

Which is why we have CM's, to compile the input and send it on.

Edit: We have compiled the last week's concerns regarding the PTR patch notes and sent it on, mainly the input from holy and retribution paladins. You have been very verbal about Illumination and have come up with various suggestions of changes instead of the one listed in the PTR patch notes, and we have forwarded these concerns. Some clarifications have been posted by Kalgan (as compiled by Vaneras in this thread), if we get any more replies we will post them here.