Improve/nerf different druids.

#0 - Jan. 16, 2008, 1:42 p.m.
Blizzard Post
Its clearly overpowered in its current state, even the crappiest druid can cast it and prevent a healer, trinket? well cast it again? immune? still hinders spellcast.

I have tried this many times, asked a druid friend who had 800+ healing, n0 resiliancego against my paladin with 1600+ healing and 300 resilience . what do u know In 20 seconds time I could cast 2 flash of light, the rest was interupted. myself i could hinder him 6+2 seconds (hammer) and bloodelf racial.

Thing is, he was at 100% hp the whole time. just cycloned me and when i stunned his hots kept ticking.
Sure as a holypala im not known for my mega dps output. Think of this then, if a druid with the crappiest gear ever could do so much CC, what could a druid with s3 gear do.
Their ability to move out of any bind (no other healer but them and palas can that, and palas freedom can be dispelled easily, even with arcane sho t), and spamming cyclone to interrupt, instant if u want. )
so either remove cyclone from restodruids (feral has to go out of feral form so not that imba) or make them unable to remove binds when changing form.
ANd their + healing from stats and forms are insane. I saw this bg a druid outheal 4 warriors and 1 rogues damage in eots. sure season 3 but still 5 vs 1.
Or maybe remove cyclone from arena all together?

I can see why ppl whine about balance druids, but face it,, they are huge lumbering oaks confined to spamming their magics. Sure their damage is insane, but if they move they cant do much, their healing isnt that imba. Imo balancedruids should be the only ones who can use cyclone as it was in warcraft III.
Their threatremoving talents should be improved, why not give 30% flat out like most classes or even better in moonkin form u automatically make 30% less threat.

Feral druids? Well a meleeclass (except rogue) worst nightmare, but still low dps output in catform unless u got imba gear. Why not buff tigers fury to give increased attackspeed for the same ammount of time, and remove those skills never used, maybe let faerie fire be castable in catform without breaking stealth. could give feral druids an edge in arena against other stealthers and prob even increased stealthdetection on feral druids?. They would not be imba in arena but not as unwanted as many feel they are today, more than simple cyclone spammers.

Another buff for druids in bearform as well as for warriors should be that charge/intercept/feral charge (and equal abilites) remove all binds, possibly all stuns, but then druids cant remove bind by changing form.


Summary
* Remove cyclone for feral/resto druids, only avaible for moonkins
* Buff moonkins threatreduce
* buff feraldruids dps output and their versatility
#39 - Jan. 16, 2008, 6:34 p.m.
Blizzard Post
Q u o t e:
Its clearly overpowered in its current state, even the crappiest druid can cast it and prevent a healer, trinket? well cast it again? immune? still hinders spellcast.

I have tried this many times, asked a druid friend who had 800+ healing, n0 resiliancego against my paladin with 1600+ healing and 300 resilience . what do u know In 20 seconds time I could cast 2 flash of light, the rest was interupted. myself i could hinder him 6+2 seconds (hammer) and bloodelf racial.

Thing is, he was at 100% hp the whole time. just cycloned me and when i stunned his hots kept ticking.
Sure as a holypala im not known for my mega dps output. Think of this then, if a druid with the crappiest gear ever could do so much CC, what could a druid with s3 gear do.
Their ability to move out of any bind (no other healer but them and palas can that, and palas freedom can be dispelled easily, even with arcane sho t), and spamming cyclone to interrupt, instant if u want. )
so either remove cyclone from restodruids (feral has to go out of feral form so not that imba) or make them unable to remove binds when changing form.
ANd their + healing from stats and forms are insane. I saw this bg a druid outheal 4 warriors and 1 rogues damage in eots. sure season 3 but still 5 vs 1.
Or maybe remove cyclone from arena all together?

I can see why ppl whine about balance druids, but face it,, they are huge lumbering oaks confined to spamming their magics. Sure their damage is insane, but if they move they cant do much, their healing isnt that imba. Imo balancedruids should be the only ones who can use cyclone as it was in warcraft III.
Their threatremoving talents should be improved, why not give 30% flat out like most classes or even better in moonkin form u automatically make 30% less threat.

Feral druids? Well a meleeclass (except rogue) worst nightmare, but still low dps output in catform unless u got imba gear. Why not buff tigers fury to give increased attackspeed for the same ammount of time, and remove those skills never used, maybe let faerie fire be castable in catform without breaking stealth. could give feral druids an edge in arena against other stealthers and prob even increased stealthdetection on feral druids?. They would not be imba in arena but not as unwanted as many feel they are today, more than simple cyclone spammers.

Another buff for druids in bearform as well as for warriors should be that charge/intercept/feral charge (and equal abilites) remove all binds, possibly all stuns, but then druids cant remove bind by changing form.


Summary
* Remove cyclone for feral/resto druids, only avaible for moonkins
* Buff moonkins threatreduce
* buff feraldruids dps output and their versatility


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