#9 - Aug. 25, 2009, 3:27 p.m.
I'd like to add a little further insight into this change. It comes down to being able to establish a good item from a bad item without calling upon the powers of an external source or tool.
At present, the majority of players will call upon a list of BiS items, or an external tool or resource in order to work out which item of two will benefit them more. Which ever item gets approved by said tool or resource gets used, and the other discarded or banked for a rainy day. This is what we want to avoid.
We want to see players able to make the choice using the information presented in the tool tip, without having a crisis. This is not to say that is has not been possible for some players to do this, but those that can look at an items stats and know off the bat (without a great deal of research outside of the game) which item is best were certainly amongst the vast minority.