#1 - July 29, 2024, 7:52 p.m.
Bug Fixes
Molten Core
Lucifron- Dominators will now attack a players' Ragnaros Mini, though we’re certain they do so with a confused and heavy heart.
- Fixed an issue with some Minis outranging Magmadar.
- Moved the AOE clear from the end of the phase transition to the start of the phase transition.
- Increased the time between ticks for the phase 2 and 3 channelled Earthquakes, reducing their overall damage.
- Fixed an issue with crowd control effects interrupting Flamewaker Elites' channeled ability.
- Fixed an issue with some Minis outranging Golemagg.
- Fixed an issue with Golemagg being unable to attack Whelps if they hatched too close.
- Golemagg's rotation speed and attack angle have been adjusted to increase efficiency at clearing out large groups, particularly of the flying, fire-breathing variety.
- Minor damage increases to Golemagg's melee and to Rune Burn damage.
- Geddon will now apply Burn to everything he hits, previously this only applied to towers. In addition, Burn damage has been increased slightly.
- Geddon's health has been increased.
- Added an AOE clear to each phase transition.
- Lava Tornado now damages player towers and has slightly increased movement speed.
- Meat Wagon's range was being used to attack Ragnaros from a unintended position across the lava. While this was not originally desired, we appreciate the strategy and creative use of the Mini. Rather than outright fix this, we've made it more difficult to pull off for extended periods. After all, standing by the lava too long should have consequences...
Stormwind
General Marcus- Fixed an issue where Arbalist's attack animation would break while being buffed by Marcus' Tactician ability.
- Fire Elementals, Angry Chickens, and Murlocs spawned from barrel explosions now have a talent equipped.
- Innkeeper Alison's health has been increased.
- Minor increase to the damage of Allison's Moonberry Juice and Ice Cold Milk abilities.
- Fixed an issue that caused Royal Guards to be unable to hit Whelp Eggs.
- Fixed an issue with Banners getting pushed off their position by knockback effects.
Animation
- Closing and reconnecting to the game should no longer result in Witch Doctor losing his walking animation.
- Sneed's attack animation should no long break when attacking low-health targets such as Kobold Miner and Whelp Eggs in the General Cobaltann map.
- Fixed an issue where Stomper Kreeg's defeat animation to not display if he gets killed while walking.
- Magmadar should no long disappear after his death animation.
- Ancient of War should no longer lose his walking animation when hit by Freezing Wind on the Kashoch the Reaver map.
- Ancient of War's walking animation should no longer be choppy when hit by Blizzard.
- Cenarius should no longer lose his walking animation due to the frost debuff in General Colbatann's Heroic mission.
General Bug Fixes and Balance Changes
- Fixed an issue with Dark Iron Miner's Proximity Mines not damaging the Mini that triggered them.
- Claiming Heroic missions rewards should no longer cause the game to crash.
- Dungeon Relics that do not apply to your army should no longer show up.
- Dungeon Relics that apply to your army, but do not have an effect (e.g., Defias Bandits gain Stealth) will no longer appear as options.
- Fixed an issue where Elemental Armor was not accurately reducing spell damage on some bosses.
- We underestimated the effectiveness of Execute in cooperative content. To bring it more in line with other options, we’ve reduced Execute damage to all raid and siege bosses.
- Various raid and siege bosses will now take highly reduced damage for a few seconds at phase transitions.
- Dungeons should no longer show their rewards as completed if you only completed the dungeon with that Leader at max level during the previous rotation.
- Dungeons will now show the exact amount of earnable rewards for a Leader before tapping Begin.
Improvements and Optimizations
- Claiming Warchest rewards should now only require one tap instead of two.
- In raid and siege, the tower and Barracks level should now be the average of the two players.
- Fixed some UI and responsiveness issues on Android large screen and fold devices.
- Improvements to UI and feature responsiveness
- Performance optimizations and improvements
Hotfixes
Hotfixes for the week of July 22, 2024.
- Fixed an issue that caused players to receive 200 Gold (300 Gold with Arclight Booster). It is not intended for players to receive a Tome after completing these with a Cenarion Leader.
- Faerie Dragon Resist talent should now properly give credit in the Cenarion Festival Challenge.
- Fixed some issues with Bog Beast's stats display.
- Known Issue - Bog Beast's stats are not displaying when inspecting the enemy Bog Beast in the Torntusk mission.
- Fixed an issue causing Ragnaros' Meteor animation to end early.
- Fixed an issue where Ragnaros could block Collateral Damage, keeping it from applying.
- Fixed some issues with some of the Cenarion Festival Challenges.
- Raids will give 3 Daily Reward pips, up from 2.
- Fixed an issue where the Claim Rewards screen after completing a dungeon would get stuck with the Claim Rewards button grayed out.
- Fixed an issue where after Geddon's Fire Tornadoes destroyed a player's tower, the tower would get permanently stuck trying to rebuild over and over.
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