Challenge Mode Testing

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Game Designer
#1 - Aug. 23, 2012, 10:37 p.m.
Blizzard Post
The Challenge Modes for the Scholomance and Gate of the Setting Sun dungeons are now available for testing, and should remain open for at least several days.
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Game Designer
#5 - Aug. 23, 2012, 11:18 p.m.
Blizzard Post
Yes, just those two dungeons for now.

A few relevant testing notes:
  • You must have completed the Heroic version of the dungeon once in order to attempt the challenge mode.
  • Item level will be normalized to 463.
  • There is no queue system for challenge modes; groups must be formed manually and you must zone in from the outside world.
  • While the challenge is active, the group leader may Reset the dungeon at any time via a drop-down accessible by right-clicking your unit frame.
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    Game Designer
    #8 - Aug. 23, 2012, 11:43 p.m.
    Blizzard Post
    On the live servers, gear will only scale down, not up.

    Challenge modes do not drop loot of any kind, though they do award Valor for completion. You will be able to reset the instance mid-run on the live servers. You can run them as many times per day as you like.
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    Game Designer
    #12 - Aug. 24, 2012, 1:01 a.m.
    Blizzard Post
    Will we get the 5 instances per hour lockout on Challenge modes?

    This could be seen as extremely frustrating if we are trying to sort out a method for a beginning pull etc etc.

    Resetting the instance while inside it, using the contextual menu option that is specific to challenge modes, does not count towards the lockout counter.