Discipline? Eyonix?

#0 - Oct. 31, 2007, 12:43 a.m.
Blizzard Post
Some of us are still waiting for the announcement you said you were going to give.

Q u o t e:
I'm going to make a post concerning discipline in Wrath of the Lich King today. Though what I'm going to say will be vague, I do think it will be somewhat insightful.
#2 - Oct. 31, 2007, 2:26 a.m.
Blizzard Post
It's by no means an announcement.

Yesterday I took an extensive review of what we have in store for discipline (though it will see many changes between now and release) in Wrath of the Lich King. For quite some time I've been providing the designers with feedback from the community, as well as my own thoughts and ideas. Though it may not always be apparent every member of our team works very hard communicating all aspects of player feedback.

With that being said, the current iteration of the tree literally blew my mind. I was in the class designers office in under a minute discussing the changes like I was a nine year old child who was given a sneak peak of an entire set of unreleased Garbage Pail Kids cards. I can't say much but I will say this:

The tree will stand on its own two feet.
It will be viable in PvE.
You will notice impact from player feedback
#22 - Oct. 31, 2007, 2:45 a.m.
Blizzard Post
Q u o t e:


How are we supposed to be excited with this change? Is this going to fix the fact that we need to invest into two trees just to heal?


That's the goal. :)