#0 - July 8, 2010, 4:21 p.m.
2. Cleave hits more targets. Even if that comes at the cost of some of the damage it does, Cleave could be another viable 'we need something for tons of adds spawning' option. Since we are losing the off-GCD Cleave (and a chunk of dps/threat, accordingly), this would be an excellent way to compensate.
3. Cooldown parity with other tanks. 5min SW and 3min Last Stand need to die (and it sounds like they are, but its still a wish) painfully.
4. A way to cast Revenge when not the one tanking/taking damage - e.g. "when the player with Vigilance takes damage, there is now a 20% chance to allow the use of your Revenge ability" or something similar. One reason protection warr. dps is so much lower when not taking damage is because we lose Revenge, which has become our hardest hitting ability.
5. Allow Shield Slam to dispell harmful magic effects off players. Yep, I said it.
6. Devastate gets a set of sound effects that don't scream "magic sprinkle-sprinkle!"