#10 - Feb. 8, 2015, 8:23 p.m.
Looking into the data, we've found that the direct damage from Gruul's Inferno Slice in particular was scaling up slightly slower than raid size, when usually our "meteor damage" abilities scale in direct proportion to raid size. As a result, assuming a similar percentage of the total raid splitting the Inferno Slice, it was inflicting more damage per player in smaller raid sizes. We have a hotfix in the works for this issue (keeping the damage unchanged for large raid groups, reducing it for smaller ones), which will likely take effect tomorrow. Thanks for the feedback, which helped direct our attention to this problem.