#1 - Aug. 9, 2014, 3:09 a.m.
08/19/2014 05:11 AMPosted by MuuhStill not a single check in place, which would prohibit players to wreak havoc in Stormshield/Warspear without actually setting a food into Ashran itself. As it stands, you could just swim the entire way on the Westside of Ashran (or once clockwise, though that's considerably longer), and bypass any fighting alltogether.
It's worse for Stormshield, as the area around the Inn is sea-leveled and lacks any form of protections, while the sea-leveled area of Warspear hasn't all that many points of interest (and at least some guards walking around). Though, on the other hand, you can easily backdoor into the horde ashran base (just two guards there), whereare for the alliance base you'Ve to bypass some of Stormshields Guards and the graveyard guards of the base.
08/25/2014 09:50 PMPosted by CynisterI think it would be nice that if the mobs that were intended for PVP not cause durability loss when they kill you.
I've actually spent thousands of gold repairing in Ashran in this beta and made zero back from mobs I've killed. I get you guys like economic gold sinks but PVPers are usually the poor players and this place is absurdly expensive to play in.
08/23/2014 11:01 AMPosted by DakrusHad several deaths in Ashran at the result of 'not path available' for my heroic leap. Even straight, descending paths. Normally I'd not bring it up, but it's the only place in WoD that I've truly had this issue.
Edit: Book of Spell Reflect from Ashran does not work in Gladiator stance.
09/08/2014 01:43 AMPosted by ImpossabrewAn evolvution from timeless? allow a small quest chain to introduce people to what is happening and how to participate. I have been playing in ashran for over a week and am still confused by how bosses are summoned, or how one even creates that artifact. When asking in general, people either "lol noob" or dont answer. I dont like walking into a zone and having to be sherlock holmes.
09/19/2014 02:54 PMPosted by MegasMy impressions of Ashran, after a few more days of play:
2 zergs standing 40 yards from each other, masses of pet zergs being exchanged, very few people dying until OP NPCS glitch in, insta root you, and one shot you. Repeat 24/7.
09/17/2014 12:13 PMPosted by Megas09/09/2014 07:49 PMPosted by Phalanx
I'm skeptical creating an "informative quest" or block of gossip text from an NPC for players to read will be effective. We've been making efforts to make things more clear. For example, when the events become active they now have a clickable link in chat which you can read to see what the events do and what the rewards are. Similar to when you see a player cast a spell and you can click the spell tooltip in your combat log to see what exactly it does. We feel this is good design for "learn as you play." We'd love to hear any suggestions in this regard for helping newer players discover how Ashran works.
Well, you certainly have your work cut out for you lol. I've lost count of the number of matches I've been in, and been telling people to not pull the boss down the hill because he's going to reset.....every...freaking...time, it happens. Doesn't matter if you post it in a /rw, /yell, in general chat, or raid chat. So trying to teach people what's going on via in game tips etc....yah....good luck with that.
Let's also keep in mind that 10 years into AV, horde for the most part still doesn't understand what's happening to them on that map. I really applaud your efforts to bring some interesting and fun sequence of events mechanics into these BGs, but it's pearls before swine in a lot of cases lol.