#1 - Dec. 20, 2013, 2 a.m.
Blizzard Post

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 5.4: Siege of Orgrimmar. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list as additional hotfixes are applied.

5.4.2 hotfixes have been listed by the date they've been implemented or as a compiled list by category.
 

5.4 Patch Information

By Date
By Category
5.4.2 Patch Notes

December 19

Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar
    • Paragons of the Klaxxi
      • Ka'roz the Locust's Hurl Amber ability will now form a pool of Caustic Amber at the target's feet 3 seconds after targeting them. The timing was less predictable previously and varied based on the targeted player's distance from Ka'roz.
      • [Requires a realm restart.] Effects transforming a player's appearance should no longer prevent them from being able to interact with a defeated Paragon.
         

December 17

Classes

  • Priest
    • Discipline
      • Resolved an issue that caused Power Word: Barrier's damage reduction effect to not apply properly to players under various conditions.
Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar
    • Paragons of the Klaxxi
      • Melee damage from the Paragons should now be more consistent and less likely to spike.
      • Ka'roz the Locust's Hurl Amber ability should no longer target players that have mutated into an Amber Scorpion.
      • Resolved an issue where Xaril the Poisoned Mind was not using Toxic Injection on the raid as soon as he joins the fight.
  • Terrace of Endless Spring
    • Terrace of Endless Spring now only has an item level requirement of 470 to be eligible to queue on Raid Finder difficulty. The additional requirement for a character to have completed Heart of Fear first had been removed.
       

December 16

Classes

  • Priest
    • Talents
      • Resolved an issue where From Darkness Comes Light was not activating correctly from Smite.

Creatures

  • [Requires a realm restart.] Resolved an issue that caused Dragonmaw and Wildhammer NPCs in Twilight Highlands to be non-attackable.
Raids, Dungeons, and Scenarios
  • To help smooth difficulty scaling as players are added or removed from a Flexible raid, several raid boss abilities that target additional players as the size of a Flexible raid increases will use weighted randomization rather than strict breakpoints. For more information on the change, check out this thread on the Dungeons, Raids and Scenarios forum.
  • Siege of Orgrimmar
    • Cross-Realm raid browser (located in the Social Pane under Other Raids on the Raid tab) now has a minimum item level requirement for players attempting to list for Siege of Orgrimmar on Flexible raid difficulty.
      • Vale of Eternal Sorrows requires a minimum item level of 510.
      • Gates of Retribution requires a minimum item level of 517.
      • The Underhold requires a minimum item level of 524.
      • Downfall requires a minimum item level of 531.

Battlegrounds and Arenas

  • Legendary Metagem effects (Capacitive Primal Diamond, Courageous Primal Diamond, Indomitable Primal Diamond, and Sinister Primal Diamond) should no longer have a chance to activate while in an Arena, Battleground, or Rated Battleground.

Timeless Isle

  • Resolved an issue where rocks from a cave-in blocking the entrance to the Mysterious Den did not have proper collision detection.
     

December 11

Classes

  • Hunter
    • General
      • Deterrence modified by the talent Crouching Tiger, Hidden Chimera should now correctly provide immunity to physical interrupt effects.
      • Revive Pet now has a casting time of 2 seconds (down from 4 seconds).
    • Talents
      • Resolved an issue where Battle Pets were incorrectly receiving the Spirit Bond talent.
Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar
    • Paragons of the Klaxxi
      • Hisek the Swarmkeeper will no longer hit players with Fire if the channel effect of Aim is broken.
      • Korven the Prime will now always apply Vicious Assault's bleed effect to the target of his Shield Bash, and will pull the tank towards them during Vicious Assault if they're over 12 yards away.
      • Skeer the Bloodseeker will now only pull the tank towards them if they're over 13 yards away (up from 12 yards away).
  • Throne of Thunder
    • Durumu the Forgotten
      • Resolved an issue where a cone of light would not target another player if the targeted Holy Priest dies with Spirit of Redemption.

Battlegrounds and Arenas

  • Arenas
    • Arena matches should correctly have a maximum duration of 20 minutes again.
    • Hunter aspects and Trap Launcher effect should no longer be removed at the start of an arena match.
    • Mage armor buffs should no longer be removed at the start of an arena match.
    • Paladin seals should no longer be removed at the start of an arena match.
    • Priest's Inner Fire, and Inner Will should no longer be removed at the start of an arena match.

December 19

Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar
    • Paragons of the Klaxxi
      • Ka'roz the Locust's Hurl Amber ability will now form a pool of Caustic Amber at the target's feet 3 seconds after targeting them. The timing was less predictable previously and varied based on the targeted player's distance from Ka'roz.
      • [Requires a realm restart.] Effects transforming a player's appearance should no longer prevent them from being able to interact with a defeated Paragon.
         

December 17

Classes

  • Priest
    • Discipline
      • Resolved an issue that caused Power Word: Barrier's damage reduction effect to not apply properly to players under various conditions.
Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar
    • Paragons of the Klaxxi
      • Melee damage from the Paragons should now be more consistent and less likely to spike.
      • Ka'roz the Locust's Hurl Amber ability should no longer target players that have mutated into an Amber Scorpion.
      • Resolved an issue where Xaril the Poisoned Mind was not using Toxic Injection on the raid as soon as he joins the fight.
  • Terrace of Endless Spring
    • Terrace of Endless Spring now only has an item level requirement of 470 to be eligible to queue on Raid Finder difficulty. The additional requirement for a character to have completed Heart of Fear first had been removed.
       

December 16

Classes

  • Priest
    • Talents
      • Resolved an issue where From Darkness Comes Light was not activating correctly from Smite.

Creatures

  • [Requires a realm restart.] Resolved an issue that caused Dragonmaw and Wildhammer NPCs in Twilight Highlands to be non-attackable.
Raids, Dungeons, and Scenarios
  • To help smooth difficulty scaling as players are added or removed from a Flexible raid, several raid boss abilities that target additional players as the size of a Flexible raid increases will use weighted randomization rather than strict breakpoints. For more information on the change, check out this thread on the Dungeons, Raids and Scenarios forum.
  • Siege of Orgrimmar
    • Cross-Realm raid browser (located in the Social Pane under Other Raids on the Raid tab) now has a minimum item level requirement for players attempting to list for Siege of Orgrimmar on Flexible raid difficulty.
      • Vale of Eternal Sorrows requires a minimum item level of 510.
      • Gates of Retribution requires a minimum item level of 517.
      • The Underhold requires a minimum item level of 524.
      • Downfall requires a minimum item level of 531.

Battlegrounds and Arenas

  • Legendary Metagem effects (Capacitive Primal Diamond, Courageous Primal Diamond, Indomitable Primal Diamond, and Sinister Primal Diamond) should no longer have a chance to activate while in an Arena, Battleground, or Rated Battleground.

Timeless Isle

  • Resolved an issue where rocks from a cave-in blocking the entrance to the Mysterious Den did not have proper collision detection.
     

December 11

Classes

  • Hunter
    • General
      • Deterrence modified by the talent Crouching Tiger, Hidden Chimera should now correctly provide immunity to physical interrupt effects.
      • Revive Pet now has a casting time of 2 seconds (down from 4 seconds).
    • Talents
      • Resolved an issue where Battle Pets were incorrectly receiving the Spirit Bond talent.
Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar
    • Paragons of the Klaxxi
      • Hisek the Swarmkeeper will no longer hit players with Fire if the channel effect of Aim is broken.
      • Korven the Prime will now always apply Vicious Assault's bleed effect to the target of his Shield Bash, and will pull the tank towards them during Vicious Assault if they're over 12 yards away.
      • Skeer the Bloodseeker will now only pull the tank towards them if they're over 13 yards away (up from 12 yards away).
  • Throne of Thunder
    • Durumu the Forgotten
      • Resolved an issue where a cone of light would not target another player if the targeted Holy Priest dies with Spirit of Redemption.

Battlegrounds and Arenas

  • Arenas
    • Arena matches should correctly have a maximum duration of 20 minutes again.
    • Hunter aspects and Trap Launcher effect should no longer be removed at the start of an arena match.
    • Mage armor buffs should no longer be removed at the start of an arena match.
    • Paladin seals should no longer be removed at the start of an arena match.
    • Priest's Inner Fire, and Inner Will should no longer be removed at the start of an arena match.

Classes

  • Hunter
    • General
      • Deterrence modified by the talent Crouching Tiger, Hidden Chimera should now correctly provide immunity to physical interrupt effects.
      • Revive Pet now has a casting time of 2 seconds (down from 4 seconds).
    • Talents
      • Resolved an issue where Battle Pets were incorrectly receiving the Spirit Bond talent.
  • Priest
    • Discipline
      • Resolved an issue that caused Power Word: Barrier's damage reduction effect to not apply properly to players under various conditions.
    • Talents
      • Resolved an issue where From Darkness Comes Light was not activating correctly from Smite.

Creatures

  • [Requires a realm restart.] Resolved an issue that caused Dragonmaw and Wildhammer NPCs in Twilight Highlands to be non-attackable.
Raids, Dungeons, and Scenarios
  • To help smooth difficulty scaling as players are added or removed from a Flexible raid, several raid boss abilities that target additional players as the size of a Flexible raid increases will use weighted randomization rather than strict breakpoints. For more information on the change, check out this thread on the Dungeons, Raids and Scenarios forum.
  • Siege of Orgrimmar
    • Cross-Realm raid browser (located in the Social Pane under Other Raids on the Raid tab) now has a minimum item level requirement for players attempting to list for Siege of Orgrimmar on Flexible raid difficulty.
      • Vale of Eternal Sorrows requires a minimum item level of 510.
      • Gates of Retribution requires a minimum item level of 517.
      • The Underhold requires a minimum item level of 524.
      • Downfall requires a minimum item level of 531.
    • Paragons of the Klaxxi
      • Ka'roz the Locust's Hurl Amber ability will now form a pool of Caustic Amber at the target's feet 3 seconds after targeting them. The timing was less predictable previously and varied based on the targeted player's distance from Ka'roz.
      • [Requires a realm restart.] Effects transforming a player's appearance should no longer prevent them from being able to interact with a defeated Paragon.
      • Melee damage from the Paragons should now be more consistent and less likely to spike.
      • Ka'roz the Locust's Hurl Amber ability should no longer target players that have mutated into an Amber Scorpion.
      • Resolved an issue where Xaril the Poisoned Mind was not using Toxic Injection on the raid as soon as he joins the fight.
      • Hisek the Swarmkeeper will no longer hit players with Fire if the channel effect of Aim is broken.
      • Korven the Prime will now always apply Vicious Assault's bleed effect to the target of his Shield Bash, and will pull the tank towards them during Vicious Assault if they're over 12 yards away.
      • Skeer the Bloodseeker will now only pull the tank towards them if they're over 13 yards away (up from 12 yards away).
  • Throne of Thunder
    • Durumu the Forgotten
      • Resolved an issue where a cone of light would not target another player if the targeted Holy Priest dies with Spirit of Redemption.
  • Terrace of Endless Spring
    • Terrace of Endless Spring now only has an item level requirement of 470 to be eligible to queue on Raid Finder difficulty. The additional requirement for a character to have completed Heart of Fear first had been removed.

Battlegrounds and Arenas

  • Legendary Metagem effects (Capacitive Primal Diamond, Courageous Primal Diamond, Indomitable Primal Diamond, and Sinister Primal Diamond) should no longer have a chance to activate while in an Arena, Battleground, or Rated Battleground.
  • Arenas
    • Arena matches should correctly have a maximum duration of 20 minutes again.
    • Hunter aspects and Trap Launcher effect should no longer be removed at the start of an arena match.
    • Mage armor buffs should no longer be removed at the start of an arena match.
    • Paladin seals should no longer be removed at the start of an arena match.
    • Priest's Inner Fire, and Inner Will should no longer be removed at the start of an arena match.

Timeless Isle

  • Resolved an issue where rocks from a cave-in blocking the entrance to the Mysterious Den did not have proper collision detection.

Updated December 9

World of Warcraft Patch 5.4.2

Shop Now Available

  • You can now browse and purchase a bevy of mounts and pets directly from within World of Warcraft through our newly added Shop interface.
  • We’ve made it possible for you to receive your new pal right in your inventory (or via mail if your inventory is full). Just click the Shop icon on the menu bar once you’ve logged in to a character, and you’ll be able to pick out a new friend to add to your collection and start your adventures together right away.

Classes

  • Hunters
    • General
      • Dismiss Pet can no longer be used while in an Arena match.
  • Mage
    • Talents
      • Temporal Shield's healing should now be correctly modified by effects that affect healing (Battle Fatigue, Mortal Strike, Dampening).
    • Glyphs
      • Glyph of Remove Curse now increases the Mage's damage by 5% for 10 seconds after successfully removing a curse (down from a 15% increase to damage).
  • Warrior
    • General
      • Intervene no longer removes movement-impairing effects on use. The talent Safeguard will continue to remove movement-impairing effects.
      • Improved checks on pathing for Intervene and Safeguard to address situations where Warriors may wind up under the terrain.

Quests

  • Catch and Carry: Druids can no longer attempt to catch Sacks of Grain while in flight form.
  • Noodle Time: Resolved a situation that may cause players to be immediately removed from the scenario.
  • Lost Treasure: Resolved an issue where players may be unable to open Cache of the Legion.
  • The Secret Ingredient Is...: Resolved a situation that may cause players to be immediately removed from the scenario.

Raids, Dungeons, and Scenarios

  • Cross-Realm raid browser now has new categories for Mists of Pandaria World Bosses (Celestials and Ordos) and Flexible raid difficulty for Siege of Orgrimmar.
    • The cross-realm raid browser is accessed through the 'Social Pane' (bound to the O key by default) and look for the 'Raid' tab on the bottom right.
    • From there you can set the character as looking to join a raid or browse players that are forming up for a raid.
  • Players are now able to place raid markers in the world even while dead.
  • Siege of Orgrimmar
    • Norushen
      • Resolved a situation where Quarantine Measures may sometimes fail to destroy all life within the Quarantine Zone.
    • Galakras
      • Resolved a situation that may cause demolition NPCs to stop opening the door to one of the towers.
    • Paragons of the Klaxxi
      • Resolved an issue where players may fail to gain Hisek the Swarmkeeper's special ability if they were in the middle of casting a spell while interacting with his corpse.

Items

  • Players are now able to mail account-bound items to other characters that reside on a different realm on the same account. To send cross-realm mail: enter the character's name, followed by a hyphen "-", followed by the realm name. Note that cross-realm mail can only send account-bound items, not other items or gold.
  • MiniZeps should now be able to damage each other while in a sanctuary area.

UI

  • The Customer Support button has moved. Customer support can now be reached in-game by selecting Help option through the Game Menu (Game Menu is bound to the Escape key by default).

Achievements

  • You Don't Have an Eternity - Guild Edition no longer has a timed requirement. The guild achievement now only requires that players defeat Malygos while in a guild group.
  • Resolved an issue that caused players to not receive credit towards the Drop It! and Drop It Now! achievements.