#1 - June 15, 2016, 1:43 p.m.
Blizzard Post

As many of you are now participating in World Quests, we would like to put a special focus on areas of player collision. These can often be some of the most frustrating issues to run into on day 1 of the expansion's launch. We've all experienced the line to kill the one boss or loot the one item you needed that wasn't flagged for multi-tap.

This includes, but is not limited to:

  • Single kill targets that are not multi-tap.
  • Objects that are not multi-loot.
  • Too few spawns of a type in an area.
  • Too slow of a respawn time for spawns in an area.
    Please let us know if you run into any of the above issues on a World Quest, thanks!