Two opposing forces—one a benevolent protector of Numbani, the other a mighty successor to the city's Scourge—are both receiving reworks just in time for the Overwatch 2 PvP Beta.
Two opposing forces—one a benevolent protector of Numbani, the other a mighty successor to the city's Scourge—are both receiving reworks just in time for the Overwatch 2 PvP Beta.
Just to manage some expectations here:
The new look for both Orisa and Doomfist are not quite ready to be shown in a gameplay reveal trailer like we normally do (you’ll see in beta that they, along with some other heroes, will still have what we call their 1.0 looks).
It’s a duration, and you’re able to move (albeit more slowly), when it’s active
Getting something ready for a static image like the asset in the blog is very different than getting it ready for a video
The FG inspiration behind Doom is something that Geoff has stated as something he wanted to preserve as part of his kit. Glad to see that you’re picking up what we laid down with this
Based on what we’ve seen in Alpha (and sharing my own anecdotal experience of playing him), he should have solid peel potential. With the reduction in damage, and increase in survivability, he’s able to focus more on displacement and making space for his team, including peeling for the backline when needed.
When you consider the increased CC on abilities like Seismic Slam, improved stun duration on a charged Rocket Punch (from the Power Block ability), and the rather large area slow on Meteor Strike, Doom’s potential to peel for his team is there.
Orisa is definitely a more aggressive tank with her rework, however abilities like Energy Javelin and Javelin Spin are great space making abilities, and can be used effectively both offensively and defensively.
Of course, all of this is based on Alpha and OWL feedback. We will continue to monitor and adjust as needed throughout the beta