Patch Notes for October 21st Experimental Card w/ Video

Forum Avatar
MVP - Tech Support
#1 - Oct. 21, 2021, 6:22 p.m.
Blizzard Post

OVERWATCH EXPERIMENTAL PATCH NOTES - OCTOBER 21, 2021

HERO UPDATES

TORBJÖRN

The Overload change allows Torbjörn to use Overload a bit more aggressively, instead of purely saving it for defense. When combined with the Rivet Gun change, Torbjörn will be able to dish out more damage more frequently, especially at close range.

Overload

  • Cooldown Reduced from 10s to 8s

Rivet Gun

  • Alternate fire ammo consumption reduced from 3 to 2 per shot

MCCREE

This change to Deadeye allows its faster damage ramping to happen earlier, allowing it to be threatening to enemies more quickly than before. This change will help strengthen an ability that is often considered fairly weak compared to other heroes’ ultimates. Combat Roll being able to be used in the air is a nice quality of life change, but it is also a potentially powerful change when fighting against heroes with big vertical knockbacks such as Doomfist and Wrecking Ball.

Deadeye

  • Initial slower damage ramping speed duration reduced from 0.8s to 0.5s

Combat Roll

  • Can now be used while in the air

MOIRA

This change allows Moira to get more power out of both of her Orbs, rather than them often using just a portion of their total potential before flying away from their targets.

Biotic Orb

  • Slowed speed when it has a target has been reduced from 27.5% of normal, to 15% of normal

JUNKRAT

The main goal of these changes is to increase Junkrat’s overall potential power, especially at close ranges, while weakening his long-range spam potential. Direct hits within 15 meters will now do massive damage, while area damage and long-range direct hit damage will be much lower than before.

Frag Launcher

  • Impact damage increased from 40 to 90
  • Explosion damage reduced from 80 to 60
  • Added falloff to the impact damage
  • Between 15 to 25m, impact damage reduced to 20% (18)
  • Knockback amount reduced slightly
Forum Avatar
Community Manager
#51 - Oct. 22, 2021, 1:38 a.m.
Blizzard Post

Hiya folks,

So everyone knows, the community team is monitoring and reading your immediate feedback to the new Experimental Card.

For those who have already taken the time to jump in and test the changes for yourself, thank you very much. I understand how these changes could cause a lot of critical conversation.

If I could ask one personal favor; avoiding hyperbole and invectives when sharing your experiences helps us community folks get to the meat of your feedback much quicker. It also makes it far more likely that we can respond to your thoughts with developer insight.

Let’s work together to make sure your experience is clearly communicated to the devs.

Forum Avatar
Community Manager
#73 - Oct. 22, 2021, 2:34 a.m.
Blizzard Post

I’ll add this to the summary we’ll send along tomorrow.

Forum Avatar
Community Manager
#87 - Oct. 22, 2021, 5:11 a.m.
Blizzard Post

While I do certainly appreciate your creativity and intent, this is the least useful kind of feedback.

I addressed this in another thread, so I’ll let my previous words do their work;

Forum Avatar
Community Manager
#106 - Oct. 22, 2021, 6:06 a.m.
Blizzard Post

I’m still reading :stuck_out_tongue: