Okay, I get why they were removed. There was hackers able to fly through the map with the things; there was Mesmers portaling through the walls; and there were environmental weapons that exploited around keeps. That’s all been cleared up, right?
The orbs also had an issue with them being super powerful for the winning team. A team could cap all 3 orbs and essentially own all 4 maps for the entire matchup against the other servers. Though this is partially due to the other two servers not partnering up to take out the commanding server, yet instead they just gave up all together.
Enough of the negative,..just enough. Let’s look at the positive aspects of them. When there was an orb in a keep, that entire owning server’s presence on that server was to defend that keep at all costs and obtain surrounding structures to support/supplement that keep. The other two servers presence on that map was to consistently harass and attack that keep (whether in unison or individually).
Trebs, catapults, and various other siege was used by literally the 100’s in single invasion attempts. Supply camps never stayed supplied…never. A supply camp was constantly drained to constantly repair buildings, build siege, and help back up whatever objective was your team. This was done through volunteered and assigned supply teams/trains, which kept moving over and over again (not giant zerg balls).
Even when it came to transporting the Orb(s), a team did it in ways that wasn’t so much a zerg as it was multiple team efforts. Different groups would be clearing the roads in front and behind the orb carrying group. There would be siege preparations setting up on where the orb was going, based on the inevitable strike against it by the other chasing servers.
Suggestion related to orbs: Reduce the buff of the orbs by 2% HP and 50% Stats per additional orb owned. Right, so the single orb is a flat 5% HP and +50 Stats, the second orb owned would give another 3% HP and +25 stats, and the third orb owned would give an additional 1% HP and +13 stats. (equates to total of 8% HP and +88 Stats, which is like having two extra food Boons).
