WvW QUES 40.000 account per server is NOT accetpable

#1 - Sept. 20, 2012, 4:36 a.m.
Blizzard Post

Guild Wars 2 breaks the two million sales mark

So if all 51 available gw2 servers had equally distributed players that would be around 40.000 per server. ( 2.000.000 / 51 = 39.215 )

Each WvW map supports up to 500 players and maybe with recent improvements 600 per map aka 200 players per server. So with 4 maps that’s 800 concurrent players per server, so basically even if out of 40.000 players per server only 20% plays at same time thats 8.000 players -> so out of those 20% only 10% will be able to join while the rest will wait in ques for hours and hours ?

Please consider rechecking your strategy cause you are betraying players but not doing anything as the fact is even if everyone is distributed equally we wont have 5, 6h ques but 1, 2h and imo thats still unacceptable.

The alternative is doing nothing for couple of more week’s and wait for players to get fed up and quit.

#26 - Sept. 20, 2012, 10:37 a.m.
Blizzard Post

Hi everyone!
I wanted to let those wondering know; we are racing to reduce the queue times. We are gathering as much data as we can on this situation and looking at multiple ways to get even more people into WvW. We are absolutely amazed at the amount of people wanting to get into WvW, and will do everything in our power to ensure that everyone that wants to play can play. While I’m not able to say exactly what our plans are at this time, many options are on the table and we are working quickly to get the most viable options into development.