#44 - May 10, 2013, 5:16 p.m.
Thanks for the feedback here are some clarifications
Vets at tower: Looks like we changed how the defend event is trigger, it now only triggers on attacking the door or walls for keeps and towers, and any guard for all camps. Sorry for the confusion clearly I’ve been doing it wrong sense that was changed.
Thieves: The main thing I wanted to get across with thieves was not meant to be a commentary on balance but just on how you spend your time. There are many builds set up to be defensive and with good evasion and positioning you can run a group around in circles no matter what profession you are. If you let 1-2 people run your group around in circles and get a lucky kill here or there your letting the enemy tie you up when you could move on to another objective.