All the recent unhappiness regarding “nightcapping” is getting a little silly. What “night” is for some, is “day” to others. However, it is also good to acknowledge that the efforts put in by those in one timezone is effectively wiped clean once the bulk of them go to bed, school or work. Digging down deeper into the psychology of the matter – what people want is recognition.
So lets do this by simply splitting the main WvW score into 4 parts. Keeping in line with mythology, lets name these 4 parts:
Fire: 6pm – 12am
Air: 12am – 6am
Earth: 6am – 12pm
Water: 12pm – 6pm
*Active/current time-element is highlighted on the scoreboard
Potential points are transferred to the respective element section in the main score table respective to the server time. This way, players are able to compare across the main score how well they did according to their committed time-element segment.
Yes, there will definately be complaints of how one particular time-element starts off with low potential points ALL the time, but without a constant reset every 6 hours, this is inevitable. This gap allows cooperation between guilds to split the workload and also organize with global players how they could aid in the war.
While this solution can’t possibly address 100% of the unhappiness, it does in some way acknowledge work done during a particular “prime time”. Additionally, scoring for capping could also be increased to reflect that.
