#1 - Jan. 26, 2014, 3:06 p.m.
Dear Anet,
When the timer begins on the fight with the 3 heads of the Giant Wurm, they are invulnerable for 10 seconds with no exception. This is apparently not working as intended. Otherwise why would you give the players 2 minutes to begin with? Those 10 seconds are so crucial yet wasted as a result. As you know with very very hard work and our best people we’ve been able to beat them once within an inch of the timer running out. We believe the 2 minute limit is very reasonable and challenging as long as it is fully given to us.
Can you please consult the team in charge of this encounter and elaborate on this?
Thank you
