Let’s be clear. We do dungeons because it’s fun, and because we’re here for the rewards. The main incentive to go back to a dungeon is to farm the tokens needed for the associated gear. We do so by running time and time again the explorable mode of the instance we’re interested in.
On the other hand, we have the story mode. Story mode is quite fun on the first try, but we have no incentive to go back there, because, well, no tokens. What doesn’t help either is that it’s quite hard to find a PUG for them.
Then, I’m asking myself, why not give tokens for this path too ? Maybe not the same amount as explorable mode, something along the lines of 30 or 40 tokens on the first daily run and then 10/15 with DR.
Advantages :
- Another path to farm (= some extra daily tokens — yeah!),
- Incentive to veterans to go back there to help rookies get the ropes of dungeon running,
- Incentive to actually run the story mode on alts (not only to unlock explorable),
- Possibility for casual players to work toward their exotic set without having to wipe and wipe again on harder content,
- No downside for hardcore players, that can keep running said harder content.
I’d like to hear your thoughts, dear fellow forumers, on this. Good idea ? Bad idea ? Did I miss some huge drawback ?
