Why 80 players?

#1 - Sept. 1, 2013, 3:27 p.m.
Blizzard Post

By now we all know that at PAX it was revealed how Tequatl will become a “raid boss” of sorts. What gets to me though is the requirement of 80 players minimum to succeed.

This got me wondering, why did ANet push for such a crazy amount? I mean, in theory all open world boss fights will undergo the same restructuring, which is great. However, how will this work. If 50 players take on Teq, they’ll fail. Moreover, he actually leaves now and we also don’t know how his timer will function.

I guess the battle will be made available in the LFG tool, but we’re still not sure how exactly it works. Can you apply for the event and be thrown into a group with random 5 players?

All I want to know is, with so many players needed, how will ANet allow players to fill that quota when the boss appears?

#70 - Sept. 2, 2013, 12:16 p.m.
Blizzard Post

I’m willing to bet someday when people get really good at him, less than 80 people will be able to pull it off, that tends to be how anything works in an MMO. It’s balanced for 80 average players though though and scales up into the hundreds because we want to make epic, large scale encounters available to players out in the open world. We’ll have a mix of a lot of different types of encounters as we continue to update our boss and world encounters, but Tequatl specifically is intended to go for the epic scale.

The idea is we’re going to make him hard, and require a lot of players, he needs to have rewards that make that time worthwhile. In the next update the same philosophy will apply to the karka queen, who will get a bump to her rewards as well given her difficulty; her base line player number is much lower than 80.

Extra bonus info: The highest chance of having a rare chance ascended weapon for you is on Tequatl’s daily bonus chest if you defeat him: game on.

#76 - Sept. 2, 2013, 12:37 p.m.
Blizzard Post

I love the idea, and the mass events is great. However, I think if you are going to do this and require such large numbers for mass stuff, that you should have a notification thing (similar to the current one for Scarlet Briar) that tells us when these epic events are happening. I think participation would be much more likely. Just make it so we can turn it off and on, for those who aren’t interested.

We’re looking into this functionality yes! If we end up messaging multiple bosses long term we’ll likely make this an option you can turn on/off in the options panel so people not interested can ignore the spamalot.

Will the system which allows the Scarlet Invasions to ‘echo’ in to overflow servers be applied to this and other current large-scale events?

During the release Tequatl will work this way yes, all overflows created within 10 mintues or so of Tequatl arriving will also inherent the event. We’re doing this manually right now while our engineering team works on the ability to have this handled automagically by the system, once that is completed we’d roll that concept out to other major encounters as the default behavior…forever. No ETA on this, but we’re working on it right now.

#78 - Sept. 2, 2013, 12:39 p.m.
Blizzard Post

If 80 people are required, is Tequatl’s chest (not the bonus one) lootable more than once a day? If not, not enough people will show up after prime time, especially on the lower pop servers.

It is yes, Taco will have normal every time rewards (rewards for each 25% health interval you’re able to take him down) as well as a bonus daily reward roll you can also get for defeating him.