Does low revenue from WvW lead to bare minimum of dev resources invested into WvW?
or
Does extremely small allocation of dev resources, ineffective monetization, and alt excluding measures like one character only WXP lead to poor revenues?
Which came first? Are we sure WvW actually produces small revenues? Is the assumption of small revenues based on anything concrete or just a community myth extrapolated from the small commitment A net makes to WvW?
