Where's the Sound?

#1 - Aug. 31, 2013, 3:38 p.m.
Blizzard Post

This should have been fixed before the game even went live. I don’t understand why GW2 sound channels are still set to 4 (or 2).

Even inside dungeons the game sounds cut out. It seems like the sound in this game is being rendered on the server itself instead of the client — it sounds that bad. I remember seeing a video of a sound dev that works for ArenaNet pride their-selves in creating the sounds for this game. I wonder if they know the hard work they put in meant nothing.

Small groups in WvW

  • No footsteps
  • No Ambiance
  • 90% of spells sounds are gone
  • No enemy sounds

Ridiculous

#3 - Sept. 3, 2013, 10:38 a.m.
Blizzard Post

If what you are describing continues to happen after today’s release, we would love to know.