#1 - Aug. 31, 2013, 3:38 p.m.
This should have been fixed before the game even went live. I don’t understand why GW2 sound channels are still set to 4 (or 2).
Even inside dungeons the game sounds cut out. It seems like the sound in this game is being rendered on the server itself instead of the client — it sounds that bad. I remember seeing a video of a sound dev that works for ArenaNet pride their-selves in creating the sounds for this game. I wonder if they know the hard work they put in meant nothing.
Small groups in WvW
- No footsteps
- No Ambiance
- 90% of spells sounds are gone
- No enemy sounds
Ridiculous
