When will Anet address some of the issues facing WvW: exploits, cheats....

#1 - Sept. 27, 2012, 1:13 p.m.
Blizzard Post

I understand Anet has a lot on their plates right now. It seems like they are more focused on fixing bugs in PVE then they are addressing WvW. I know that’s helpful for a lot of players, but all I do is WvW.

So, when can we expect to see some changes to WvW? Specifically, when can we expect to see them fix castle doors so you don’t take damage from catapults on the inside of those doors? When can we expect to see the flying cheat addressed and people banned for exploiting it? It seems like the current state of WvW forces servers to use the same shady tactics to compete with servers that do use those tactics in WvW.

I love this game, but am becoming increasingly frusterated to play teams in WvW that use exploits/cheats to ruin WvW. It’s not going to be long before I give up on the game if everyday I’m faced with the choice of playing cheaters or just not playing at all.

#2 - Sept. 27, 2012, 5:23 p.m.
Blizzard Post

Using any kind of speed or map hacks will never be acceptable and will always be a bannable offense. We have been banning people for using them and will continue to do so.

AoE splash damage going through doors is something we’ve been looking at, but there’s not much we can do to change how it works.

We do have team members focused on WvW and they are currently working on some updates that will help support most of the changes we want to make to the game. Almost all of the updates they are doing right now are structural changes to the underlying code and will not be visible to players so we haven’t been saying much about them, but we need those changes to be completed before we can work on the updates that will be apparent to players.

We are working on a few content updates that do not require any updated code, but those will be smaller impact changes compared to the things we would like to do once the code updates are ready.

I’m intentionally being vague regarding the various changes we are planning to make because plans can change rapidly during development. We do not want to get people’s hopes up by saying we are going to do something and then have that not happen for whatever reason. We’ll be providing some details about what we are changing once we start getting our more visible fixes are closer to going live, but that’s probably going to be a few weeks away.