What new stat combination would you like?

#1 - Jan. 17, 2014, 6:23 p.m.
Blizzard Post

The devs asked for feedback on new amulet stats in the Ready Up stream, so I’ll start:

As an ele I’d love to see more amulets with vitality as a minor stat, so something like

+798 Power
+284 Healing
+569 Toughness
+284 Vitality

or

+569 Power
+284 Precision
+569 Toughness
+284 Vitality

Anything that gives some offensive while also giving toughness + a bit of vitality really. If you don’t want to go into water traits you don’t really have much choice when it comes to amulets as an ele: 10k health simply isn’t feasible in pvp, but 13k is a start (then you can go barbarian jewel for 15k).

#20 - Jan. 19, 2014, 12:38 p.m.
Blizzard Post

When providing suggestions, keep in mind that we’d like to bring over existing stat combinations that exist in PvE/WvW already, but that doesn’t necessarily rule-out creating brand new stat combos. As we mentioned on Ready Up on Friday, the addition of ferocity could open up new combinations with critical damage as the heaviest stat.

Just something to keep in mind!

#58 - Jan. 20, 2014, 9:17 a.m.
Blizzard Post

When providing suggestions, keep in mind that we’d like to bring over existing stat combinations that exist in PvE/WvW already, but that doesn’t necessarily rule-out creating brand new stat combos. As we mentioned on Ready Up on Friday, the addition of ferocity could open up new combinations with critical damage as the heaviest stat.

Just something to keep in mind!

Got a question if you will, Josh. Lord Helseth mentioned on his TwitchTV (as well brought up by you guys at the first part of the Ready Up) Ferocity won’t actually make it into PvP. This means it will only stay in PvE/WvW and we PvPers are still left with Precision, thus thinking up new Amulets using Ferocity is a waste of time.

Is this true?

Ferocity will be in PvP – it will be weighted to keep the critical damage numbers relatively the same as they are now.

#96 - Jan. 22, 2014, 6:43 p.m.
Blizzard Post

Nothing is honestly off the table but surely the clock is ticking for this build. Would be super useful feedback if you guys continue to go into depth on your thoughts (when you post) of why these things would be bad for Structured PvP. This way we could forward your feedback into our concerns/feedback list for them.

Assuming all combos and gear were brought over what would be your list of “yes’s” and “no’s”

Keep in mind clean and healthy discussion is encouraged and that all rune sets have undergone slight number tweaks along with most sigils.

We don’t have currently have plans for creating “new” stats combos but moreso are considering what and what not to “bring over”.

#144 - Feb. 12, 2014, 10:43 a.m.
Blizzard Post

Thanks for the feedback, everyone. I think we have a pretty good idea of what we want to offer and where we want to tweak existing sets.