https://www.guildwars2.com/en/news/robert-hrouda-on-upcoming-changes-to-dungeon-mechanics/
So far, we only seen AC to get the treatment. meanwhile, several other dungeons remain with boss featuring boring facetaking mechanics, bad rewards and huge hp sponges/time wasters(dredge fractal comes into mind).
Has this been completely forgotten? Sometimes it feels that because of the current trend of living story, we aren’t getting any more love to the other departments of the game. No more new paths, no more items, no more nothing. It really saddens what has come to happen, because i really enjoyed the new AC. Robert Hrouda used to post here almost everyday, and now we barely see him anymore.
