What are devs working on ?

#1 - Aug. 23, 2014, 4:53 p.m.
Blizzard Post

What are we working on right now? Feature Pack 2 (in ~two more weeks), Season 2 of the Living World (coming back this fall), the WvW Fall Tournament, and the World Tournament Series PvP global tournament are just some of the things we are currently working on that we can tell you about right now.

After the end of the tournaments, the game will be the same since it was released!
Players really want:

  • New Dungeons/Fractals
  • New Dungeon/Fractal Rewards
  • PvP modes/maps
  • Guild Halls (GvG)
  • New Legendaries
  • New Weapon and Armor skins (No RNG)
  • Precursor Crafting

Please, stop tournaments and living story, We want more permanent content!
We’ve spent years asking and you don’t listen us!

Thanks for reading and responding.

#14 - Aug. 24, 2014, 12:44 a.m.
Blizzard Post

The simple answer is: unless it’s nearing completion, we cannot talk about it. You can read Mo’s post titled “communicating with you” which covers in detail how we’ve been asked to message as of about a year ago in relation to what is in development.

What we can talk about is what we think tough problems are for the game to solve, what questions we think about regularly development wise about the game, or amazing ideas for what aspects of Gw2 can be – CDI’s are a great place for that discussion in particular. But we can’t answer what exactly we’re working on, what we might work on next, or what progress we’re making on stuff we are working on.

The reality is things like these sort of lists of “what is the team doing” like my old state of the game blogs created expectations. When plans, or implementation details changed, or we threw out whole systems because they weren’t good enough – I left the team looking bad for making them break those expectations. I’ve been asked to no longer do those blogs and instead focus on only doing the type of announcements we’ve done this year of stuff that is guaranteed to ship in a reasonable time-frame after we announce it. Things like the living world journal, structure of content for season two of living world, feature packs one, feature pack two, etc.

For everything you’re not hearing about…I can only say don’t assume that means we’re not working on it, most of us who build the game all day play the game constantly all night, and are just regular Gw2 players like a lot of you. We’re looking for a lot of the same things out of the game that you are, and we read the feedback from the community constantly. Heck I just flew in from being out of town for a couple weeks and I’m reading your thread at 10:30pm on a saturday, there ya go real proof!

Now that China has launched we’ve freed up a lot of development resources back to get to those things. We also have a lot of people at ArenaNet and you’ve only seen what some them are working on this last year or two. Since we can’t share a road map of what they’re doing per our company policy, all I can answer is I hope when we’re able to show you what all we’ve been doing in total someday in the future – you’re as excited as we are about it.

#17 - Aug. 24, 2014, 12:55 a.m.
Blizzard Post

@colin

maby you should than not make a blogpost with things you will give us this year BUT

a blogpost with things you work on

i guess people would be happy to read things like: we work on housing but far from release, we have 3 dungeons in beta status, we had to restart work on precursor crafting and its back to alpha status ………

something like this

That would also break the company policy of what we’re allowed to discuss in regards of what is in development

Though I wonder if we went a little more broad and kept a rolling “top categorical issues” the community team communicated or owned that summarizing high level things the development team is aware of and might or might not be working on, but see’s as core fundamental issues to address, and players just had constant brainstorm threads on those topics – if it’d at least get us halfway there.

#110 - Aug. 24, 2014, 12:30 p.m.
Blizzard Post

I’ll start a separate thread shortly to discussion one of the potential ideas for how we could help provide at least a bit more of a clear picture similar to CDI to help guide and discuss topics while staying within the company policies on communication development.

I’ll also make sure your feedback is passed up the chain from those who gave feedback on that specific policy.

Thanks folks!

#119 - Aug. 24, 2014, 1:04 p.m.
Blizzard Post

We don’t want you to “stay within company policies” – we want you to change the policy and communicate the direction you’re going in more.

Yup as I said, I’ll pass that feedback up the chain!