This makes Roleplaying/Open World PvE Horrible, When will it be fixed?
This makes Roleplaying/Open World PvE Horrible, When will it be fixed?
This makes Roleplaying/Open World PvE Horrible, When will it be fixed?
We’re working on getting over-all game performance with large #‘s of players/mobs on screen running better first. Some improvements were included in the last release, a number of additional performance improvements will be included in the release next week. Once we’re up to performance that can handle the transition to include mobs in the more advanced culling system, we’ll pull the switch, hopefully not that far off but I can’t give an ETA since we’re still doing extensive testing on performance.
As a bonus, the perf fixes next week should also help any location with lots of players and very few mobs, hello WvW.