"We knew Warriors would end up this way"

#1 - Oct. 15, 2013, 7:39 p.m.
Blizzard Post

So, there will be apologists out there that rip this thread apart saying that I’m attacking the devs, and I am not doing that at all. There is a certain theme that is being thrown around on the forums and I want to have some clarification, because I think it’s misleading.

The statement that, “we knew where warriors were headed this whole time and it took you guys a while to catch up” is being echoed in many threads currently; however, the current fix to bring them back in line is to fix sigil of paralyzation, which was a bug.

So, if you made changes to warrior, and they turned out to be the way that you thought, then either:

a- you knew paralyzation was a bug and just waited for us to “catch” it
or
b- the bug was never known and you never knew that warriors would turn out the way they did.

Another topic of discussion:

If you are waiting to balance the game, because a bug that has been in the game, since probably the beginning, was finally fixed and you are waiting to see how it all panned out….then, why wasn’t that bug fixed IMMEDIATELY since it wasn’t intended and then the meta would naturally shift. If you had done the latter, then this patch could have been used to address some of the actual BALANCE concerns, and not bug fixes. Instead were addressing a bug to then evaluate what balance updates are required.

I am not currently someone that is blasting this patch on the forums, because I think it was a step in the right direction, but this whole ,“we knew warriors were headed where they were, we just sat back and waited for you to catch up” i believe is a bit misleading. Once again, because that would mean you knew the bug was in play and did nothing about it.

I guess, to keep this constructive: why can’t we fix bugs immediately? Why do you we have to wait for large updates for major bugs THAT ARE ADMITTEDLY SHIFTING THE META, to be fixed?

I know the approach is slow and steady, and maybe this patch will bring the change we need, but I doubt it. Even during the live stream Roy stated a few times, “we know it’s probably not enough but we want to wait and see”. Which is understandable if the game was updated at even a remotely reasonable pace. But it’s not and so I leave you with this:

If the patch doesn’t fix the meta, doesn’t make the game more enjoyable, how long do we wait for the next patch to address it’s shortcomings?

Good day.

#2 - Oct. 15, 2013, 7:49 p.m.
Blizzard Post

Hey Felivear, thanks for the post!

We knew for a while that Warriors were stronger than the meta seemed to indicate at one point, and we knew a fix for the sigil was coming.

Sometimes it just takes a while ( IN ANY GAME ) for people to try all builds, all combinations of strategies, all options, etc.

That’s why we want to see what today’s improvements do to the game, especially to support meta. I ran into a VERY strong staff Elementalist earlier on live, and was excited to see it when I did.

It normally takes a few days/weeks for builds to assimilate new changes into their kitten nals.

Due to that, we’ll be watching the meta to see where it goes and then make more changes in future updates.

The Sigil of Paralyzation was making Warriors (who used it to great effect) very strong, so went ahead and fixed it with this update. We have plans to rework all sigils/runes, but that Sigil, we felt, was so important that we had to fix it now, before we did a large balance pass on the sigils/runes.

We have to make sure we aren’t making you guys download new clients all the time for fixes. We knew the sigil of paralyzation was strong, but we also knew our fix was coming in today’s update.

Hope this makes sense and thanks for the post!