[Warrior] Warrior changes for SPVP viability

#1 - May 20, 2013, 11:44 a.m.
Blizzard Post

After spending some time testing different build and trying (in vain) to solve all flaws, I came to some good ideas which will make the Warrior a viable class for serious SPVP.
I will analyze all traits, utilities and weapon skills and write what changes they need.
I want to point out that suggested changes are SPVP ONLY. Ideas may stay the same, but values may need a tweak for PVE. So please consider them only for SPVP.

Take a look and say what do you think about it! ^^

WEAPON SKILLS

Sword

  • Burst skill: Need to be more responsive. Slightly increase normal damage.
  • Skill 1: Third hit “Final Thrust” should apply Bleed too. Duration 12 seconds.
  • Skill 2: Fine.
  • Skill 3: Fine.
  • Skill 4: Change to apply 2 Bleed stacks instantly and other 4 stacks overtime.
  • Skill 5: Change the block to block 3 attacks rather than 1. Each block will cause a riposte with slightly lower damage that applies 2 stacks of Bleed.

Hammer

  • Burst skill: Need to be more responsive, too big delay from button press to execution.
  • Skill 1: Fine.
  • Skill 2: Slightly increased to hit area.
  • Skill 3: Fine.
  • Skill 4: Change casting to enable casting while moving.
  • Skill 5: Change from single target to very small area of effect (around the target or in front of Warrior if target-less).

Longbow

  • Burst skill: Need a slightly improve to response. Slightly increase to normal damage.
  • Skill 1: Fine.
  • Skill 2: Fine.
  • Skill 3: Fine.
  • Skill 4: Increase damage.
  • Skill 5: Fine.

Axe

  • Burst skill: Fine.
  • Skill 1: Small damage decrease on third attack “Triple Chop” and decrease casting time from 1 1/2 s to 1 s.
  • Skill 2: Fine.
  • Skill 3: Fine.
  • Skill 4: Increase Fury duration per hit from 2 1/2 s to 3 s.
  • Skill 5: Very small increase to area of effect. Add “reflects projectiles” effect.

Greatsword

  • Burst skill: Add a small Endurance recover to it to make it more attractive.
  • Skill 1: Fine.
  • Skill 2: Reduce casting time from 3 1/2 s to 2 s. No damage change.
  • Skill 3: Fine.
  • Skill 4: Fine.
  • Skill 5: Need to fix the hit after the rush on moving target. Need fix on very big targets.

Mace

  • Burst skill: Fine.
  • Skill 1: Reduce Weakness duration on third attack “Pulverize” from 5 s to 4 s and reduce casting time from 1 s to 3/4 s.
  • Skill 2: Change the counter attack to apply Stun for 1 s.
  • Skill 3: Increase Daze duration from 1 s to 2 s.
  • Skill 4: Fine.
  • Skill 5: Small increase to projectile speed.

Rifle

  • Burst skill: Increase casting time from 1 3/4 s to 2 s.
  • Skill 1: Fine.
  • Skill 2: Fine.
  • Skill 3: Fine.
  • Skill 4: Slightly increase in damage. Reduce casting time from 1 s to 3/4 s.
  • Skill 5: Fine.

Warhorn

  • Skill 4: Add Combo Finisher: Blast to it. Add a buff to allies that makes them immune to Chill, Cripple and Immobilize for 2 s.
  • Skill 5: Add a refill of 50% Endurance to nearby allies.

Shield

  • Skill 4: Decrease damage. Increase Stun duration from 1 s to 2 s.
  • Skill 5: Fine.

Spear

  • Burst skill: Reduce casting from 3/4 s to 1/2 s.
  • Skill 1: Fine.
  • Skill 2: Increase cooldown to 10 s. Increase damage.
  • Skill 3: Improve casting time and execution speed.
  • Skill 4: Fine.
  • Skill 5: Fine.

Harpoon Gun

  • Burst skill: Fine.
  • Skill 1: Small reduce in damage. Should apply Bleed with duration depending on distance (2 s near, 4 s mid-range, 6 s far).
  • Skill 2: Make it instant cast.
  • Skill 3: Increase Bleed duration from 5 s to 6 s.
  • Skill 4: Increase Immobilize duration from 2 s to 4 s.
  • Skill 5: Fine.
#50 - May 26, 2013, 5:46 p.m.
Blizzard Post

We think that Warriors need more sustain in sPvP. You’ll see this reflected in upcoming balance changes.

Traits are huge in this, and just like you saw trait reworks recently for Warrior, we’ll be doing more trait changes to help to this end.

It’s Sunday, but I still wanted to jump in here to let you guys know we’re not ignoring you!

#55 - May 26, 2013, 5:57 p.m.
Blizzard Post

We think that Warriors need more sustain in sPvP. You’ll see this reflected in upcoming balance changes.

Traits are huge in this, and just like you saw trait reworks recently for Warrior, we’ll be doing more trait changes to help to this end.

It’s Sunday, but I still wanted to jump in here to let you guys know we’re not ignoring you!

Finally an answer That may be the start of the Warrior “new era” :P
Everyone here hope for some nice improvements in next 2 patches.
And if you need ideas, GW2 forums are full of them

We read the forums a lot more than you know. Karl/Peters and I actually print out threads sometimes and bring them to balance meetings.

We’re not ignoring any of the classes, I’m sorry if people feel that way. We simply don’t have time to personally post in all threads, on all our sub-forums.