Any event with a lot of people and a lot of spawning will result this intended or unintend feature. Good example of this in cursed shore, when “cleansing” temple of grenth. The feature I’m talking about is when you cannot simply see what is infront of you or behind you. And suddenly, player or mob appears in front of you, very close. But from father away, you cannot see anything, until you actually get there.
It is very non-enjoyable, when you suddenly find yourself in the middle of 20 mobs or just can’t target anything, until you are basically in melee range.
I really hope this is improved in the future, since it isn’t any fun not being able to spot players or mobs when there is loads of em around you.
Is it the particle effects or just all the dead bodies on the floor? Is it to improve performance or why is there such feature – intended or unintended – in the game?
