I apologize beforehand if there is a post about this already, but I could not find it. I’ve also reported this issue in-game a while ago.
Basically, there’s a bug where if you cast a spell next to a downed player, you start casting your stomping animation instead. It has been there for a while, but for some reason it seems to be happening a lot more since the latest patches.
You can just cancel the animation and proceed with what you were doing, but every second is precious when you’re trying to interrupt revives/damage downed players, so I find this to be a big issue, not to mention that it’s plain annoying.
A fix would be very appreciated! Thanks for your time.
