Unbalance between dps and support make pvp not fun.

#1 - Oct. 27, 2012, 3:05 a.m.
Blizzard Post

Is just my opinion or there is a huge gap between dps skills and supportive spells?

All the dps skills have lower CD, some have 5sec, some 10s or 15s… a lot of supportive spells have 60s, 90s or 120s.
So… in 1min fight, i can use the same offensive spells from 4 to 10 times, but just 1 or 2 times the same supportive.

If a dps Skill deal from 2000 to 5000 damages, a “not self healing” restore 1000.

Power add all the points to your damage, Healing pover is 0.125 (8×1point).

Dps skills use enemy target, it means 100% aim succes.
Healing skills doesn’t… it means that a lot of time you waste your skill (look at Healing Breeze, Orb of Light and Merciful Intervention).

Bleeding can be stack x24… regeneration don’t (x3 or x6 should be ok).

Hot deal 500/800xsec but regeneration is 100/300xsec and last lesser…

Well there are some good def skills(like wall of reflaction)… but it is a single case.
The overall average is bad.

Speaking about numbers…
If i create a full dps build (just one self heal), i can deal a lot of damage in a fight. Every SECOND i can deal from 1000 to 3000.
If i create a full def/heal build, i can’t prevent or heal that amount of damage, i can heal/prevent 500 to 1000 damage every second. There is a 1 to 5 gap… and some times more.

Me and my guild tryed to make a full dps group build, every obstacle letterally get melt in 3 second… but when we create a full supportive group build, we get melted.
It means that attack have more impact in the fight than protection… it means that GW2 is a dps game… in fact in WvWvW protection is useless.

Dmg Prevent/Healing are low performance.
This is the truth.

That’s why, in several topic, lot of players are complaining that there is no healer and ask for the holy trinity…

I’m not talking about restore the holy trinity, everybody knows wich kind of problems the H3 involves… i’m just asking to balance numbers (CD, effects, stack, target, ecc…) and mechanics, and make it fair… so people who doesn’t want to be play dps can be usefull and have fun.

Right now i’m just playng pve cause pvp doesn’t reach my needs… i don’t want roaming from a capture point to another killing players… i want keep my team alive in a competitive 5v5 arena.
Why Anet is disappointing me (and a lot of players) like that?

That’s why for the pvp i’m playing Wrat of Heroes… come on Anet… Wrat of Heroes??
A free game with commodore 64 graphics?? !!
It can’t be possible… i feel shame just thinking about it!! -.-’

So please… listen my pray… create a balanced and fun pvp. T_T

#79 - Oct. 30, 2012, 2:51 p.m.
Blizzard Post

Thanks for keeping things civil in here. It’s obvious that a lot of you have very different ideas on this subject, so thank you for communicating your disagreements in a productive manner.

Just wanted you guys to know that we are here, and we are watching. We take your feedback to heart, even if we aren’t responding to every single post.

I have a balance meeting in 20 minutes, so I’m gonna bring up some things I’ve seen on the forums today, so thanks for being constructive with your feedback!

-Chap