UI is now overlapping on triple monitor setup

#1 - April 30, 2013, 4:47 p.m.
Blizzard Post

I play GW2 using three monitors at a 3840×1024 resolution (1280×1024 times 3) and now the UI is all scrunched up and overlapping on the middle monitor. Changing the interface size does nothing. The interface gets smaller or larger, but the placement/overlapping stays the same.

Previously the UI made the chatbox all the way to the left and the map all the way to the right, while the ability bars were in the middle. Each element showed up on their own monitor and it was a much better use of free UI space. The way it is now the overlapping is making it unplayable and unbearable. Why can’t you just unlock the UI components so we can place them wherever we want on the screen?

As much as I love this game, I can’t play it like this because I can’t see some vital areas of the screen or even click on them properly. I notice that in the character selection screen the characters are normal sized and fit on the screen in their entirety like they would on a single monitor.

I would much rather have it back the way it was, because at least then I could play properly. Please have your developers and testers try it on a multi-monitor setup in both 4:3 ratio and widescreen 16:9 ratio to see what I am talking about.

PLEASE PLEASE PLEASE fix this as soon as possible. I can’t bare playing on a single monitor after playing this way for so long. It completely ruins the experience and game for me. I would appreciate it if other multi-monitor users would post their experience. Maybe some work around can be figured out, but I can’t find any .ini or .cfg files that would allow me to change the placement of the UI elements.

#2 - April 30, 2013, 4:51 p.m.
Blizzard Post

https://forum-en.guildwars2.com/forum/support/tech/Eyefinity/1931540