Im bringing this up because i seem to spending to much on traveling. Here’s some examples why i believe its too exspensive to travel.
-I go to SPvP or WvW for a while, ending up in Lions Arch when done, and have to spend a little over 3s to get back to cursed shore or another high lvl place.
-I do my personal story and it tells me to talk with somebody in Fort Trinity, which cost about 1-2s then i have to travel to a new place where the story is now. So im ending up speding the reward i just got from the story quest.
-Im trying to find more members to do a dungeon, i gotta travel to a high lvl location so i can search for players via the “map” chat. Thats 6s, (back and forth) and the dungeon might fail ending up costing much in repairs as well, with no end reward.
A high lvl event almost gives 2s. Maybe events should just give more and travel stay as it is?
What do you think? Is it fair enough prices?
