Torment - Dont run from thieves?

#1 - June 20, 2013, 11:31 a.m.
Blizzard Post

Torment – A condition that inflicts periodic damage, which is larger if you are moving.

….and this is being given to thieves?

This being after the official advice on how to deal with a thief was “move on”, ie run the heck away. I mean, as a staff ele, my only option against a reasonable thief is to run and hope I can get into a tower before I`m cut to pieces.

Now I am dead either way, if I stand still or if I run? Whose idea was this?

Staff ele would benefit from this….as if people take five steps to the right or left, they are completely able to avoid my aoe damage. Thieves are not the ones needing tools to keep people still as we cant outrun them anyway.

#39 - June 20, 2013, 12:58 p.m.
Blizzard Post

Hey guys,

while the feedback given in this thread is really valuable, we would like you to discuss the upcoming balance changes in the dedicated thread for it. This focuses you onto one thread, which let’s us forward your feedback in a much more efficient way and eliminates the possibility of overlooking your important feedback, to do that we decided to lock this thread. You can find our dedicated thread here: https://forum-en.guildwars2.com/forum/game/gw2/Balance-changes

Thanks for your understanding.