I don’t speak German, but just look at the skillbar and the numbers.
This is what anet thinks of its playerbase’s intelligence? That we can’t handle having 5 skills at once before level 10? That 3 utilities by level 20 is just too complicated so they have to push it back to level 35? That an elite skill is just “too much to figure out” at 30 so they push it back to level 40?
I have never (AND THE ROCK MEANS NEVER!) met a person who has quit playing an MMO because of getting too many skills at once. I have on the other hand, played with a lot of people, who have quit MMO’s because they walled off too many core features to higher level gates. “Just keep playing, it gets better later I promise!” hardly ever works. You gate CONTENT behind levels and gear, you don’t gate core features and their skillbar behind high levels and gear.
I can’t believe I was thinking about leveling up a new character under this system as of yesterday since my keyfarming slot won’t be viable anymore. Forget that, I’m glad all my current characters are at least level 30.. as it is I’m just hoping current level 30 characters are grandfathered in to having 3 utility slots and an elite slot available.
it really is insulting to your fans intelligence Arenanet.
This is already a fairly simplified skillbar, I can understand putting weapon swapping behind a few levels (7 originally, now it’s higher) since that’s a relatively new mechanic for MMO’s, but keep those level gates rather low. These are core functions of the game. I know that if I’d started playing this game and was forced to have nothing but autoattacks and 1 other skill for several levels, I don’t think I’d continue playing, I’d be contacting support about a refund.
