There are so many great things about PvE that keep a player attached to it, that there really is no reason to WvW. I don’t know about everyone elses server, but this has significantly dropped the player population in WvW for Ehmry Bay. On top of that, even though we fall 3rd every week, we still keep getting boosted in the rankings. Are you trying to kill my server?
My suggestions for starters:
- Add WXP for defending dolyaks. You give WXP for killing them, there should be a reward for defending them. I get the nerf for karma and exp, that’s fine, but bring back the WXP for it and reward people.
- Add WXP for upgrading camps, towers, keeps, accordingly to each upgrade (the more it costs to upgrade, the more WXP you get to complete the upgrade). It’s already hard enough to make money in WvW when you play it standalone, it’s more expensive to upgrade a structure just to lose it to some zergball from a higher tier. It’d be nice for some compensation, knowing I’m not just burning my money away.
- There should be some sort of better reward system for defending. WvW is based on how many points you can keep and take away from the enemy. You practically get nothing for defending anything.
- How about some ‘EXCLUSIVE’ incentives for playing WvW? Playing PvE, you get all sorts of perks, from running dungeons, to fractals, world bosses who spawn a daily chest, and you are able to get things ONLY from these sources. Armor and weapons are exclusive to farming PvE content, there is no exclusivity for WvW. There is an argument that you don’t want to force PvE’rs to play WvW, but you are forcing WvWer’s to play PvE.
I appreciate the updates, all the WvW traits, the new flame ram mastery, the new chest meta (who knows if it’ll even be worth it), the living story for WvW to tend to the Achievement Points issue, I think they’re great additions, but when you look at the whole picture, with playstyles aside, WvW is nowhere close to the appeal of PvE. You can make much more money PvE’ing from dungeon rewards giving exclusive armor tokens and gold, numerous daily world boss chests w/ a higher chance at a precursor, fractal rewards w/ a daily chest giving a chance at ascended rings, even the number of ascended mats are biased to PvE, as well are high tier gathering nodes.
I normally don’t post on these forums but there has been a huge downfall in the interest of WvW in my server in the past 2 months. I personally think your new league system may kill it if there really are no significant changes made.
Thanks for your time.
