There is something seriously wrong with the TP

#1 - Sept. 18, 2012, 3 p.m.
Blizzard Post

Edit- Thanks I understand in regards to my original post but I’ve responded with additional queries in regards to players being able to list items so close to vendor price that they are losing money. Check below in regards to that response.

So today I’m like.. OH yea I’m gonna go pick up some copper ore on the TP! I get to the Copper Ore page and I see some utter silliness.
The lowest seller is selling over 200k copper ore.

If I were to assume they bought all that ore for 1c each then they spent ‘only’ 20g for all that. But that would be vendor price. This person could have hundreds of people (friends or guildies) mailing them money or ore to sell. However, from what I can tell this person remains the lowest seller.

My question is: How is this being allowed? Are you now seeing the cumulative flaws of the trade post, while subtle, are becoming a glare in the eye of the buyer?

As someone who would like to turn to the Trade Post for buying occasionally or daily, I am seeing some scary changes happening rather quickly in the GW2 economy. I don’t feel we are making enough money off the content to meet many of the prices thus far. There are things like Cultural Armor that I know will take a long time to save up for.
(Edit- I’d like to note that for the most part in the first GW only high ticket items like Ectos – Black Dye – and the like, changed value frequently. After all was said and done (expansion wise) things like Wood and cloth rarely saw price spikes. I am assuming (which could possibly be wrong of me) that Copper/Wood in GW2 would be on par with Wood/Iron in GW.)

I was really hoping that the Trade Post would stay balanced, have it’s limitations and provide a fair place to trade. To be completely honest as the days pass I would rather trade with friends instead or not sell at all. I find myself missing the Material Traders from GW.

http://imageshack.us/a/img163/5605/gw2tpwtf296koreononesel.png

Is this something that the dev’s expect to balance itself or run it’s course and get better?

#4 - Sept. 18, 2012, 6:44 p.m.
Blizzard Post

I would just like to say that the 200k+ copper selling for 21c in your screenshot is NOT from one seller it is the total amount of copper ore being sold for 21 across every seller on every server.

The buys and sells are aggregated, it isn’t individual players you are correct, but it isn’t the server it’s the whole world.

#17 - Sept. 19, 2012, 2:06 p.m.
Blizzard Post

Wow, so many technicalities in your post. You are trying so, so very hard to defend a flawed economy…

When you make your point like in such a negative way, it has much less impact than if you make your point calmly. I recommend trying this in future people will begin to listen, because you clearly are very involved and care about the game and that’s awesome.

Secondly, I do think you are a bit misinformed. You seem to be missing several huge key features of the game that are important to why this economy is different from what you expect (mystic forge for starters).

Lastly, I think that a lot of this is your expectations for things SHOULD work. GW2 is not any other game and it’s economy is unique. It doesn’t necessarily work exactly the same way other games do, nor should it. I encourage you to explore more into the game and economy and think about the differences in detail.