The Death of Zerk Hammer

#1 - Nov. 8, 2013, 1:20 p.m.
Blizzard Post

Am I the only one who thinks that Hammer warrior when ran with Berserker’s amulet isn’t that over the top? The build is very counterable with it’s lack of disengage and susceptibility to burst damage, making it rewarding to play. Also it serves as a counter to all of the condition spam engis/necros and brings balance to the meta game.

Honestly I think the problem with hammer warriors being OP was that they can run soldiers amulet and still do big hammer burst. This allows them to waddle around the midfight and spam ground targeted AoE while laughing because nobody can can damage the warrior nearly as much as he is damaging them. This is bad gameplay and should not exist.

Can we just nerf Unsuspecting Foe and call it a day Instead of ruining hammer as a damage weapon completely?

#5 - Nov. 8, 2013, 7:17 p.m.
Blizzard Post

The idea we’re operating under:

If you want AOE CC, bring a hammer. If you want burst or DPS, bring an axe or a greatsword.

#10 - Nov. 8, 2013, 8:04 p.m.
Blizzard Post

It’s worth noting that Tyler Chapman and I have tested a few variations of Hambow internally and it still does good damage. Like…really good. I think the main implication of the changes in PvP is that you won’t be able to run defensive runesets like Lyssa and do the same amount of damage as you did before – you’ll need to run offensive sets.